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Laike
07-22-2005, 07:47 PM
EA UK forums announced that EA Games is working on a 1.03 patch, hopefully to be released by

the end of August. The new patch will feature over 140 fixes and improvements.

<blockquote><b>Server and Client performance improvements</b>
<b>Improved Server Browser</b> – added Favorites and History Lists.
<b>Point-farming prevention</b> - game will stop Support, Medic, and Engineer point farming exploits.
<b>Squads</b> - locked squad leader will get a message if someone wants to join.
<b>Many HUD improvements</b> - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
<b>Teamkilling changes</b> – the logic of how teamkills are tracked will be changed.
<b>Gameplay tweaks</b> - the way transport helicopters work will be tweaked.
<b>Additional scoring changes</b> - players who destroy an enemy commander's assets will be given points. </blockquote>

The post also noted new US and European servers going live, and promised several more to go live with in the coming weeks. Take a look at the forum post and all the juicy details

<a href="http://forum.eagames.co.uk/viewtopic.php?t=3636">here.</a>

SmokeySnipe
07-22-2005, 07:49 PM
whooo

demetri
07-22-2005, 07:50 PM
kewl - just what we need

redheadedfreak
07-22-2005, 07:53 PM
Sounds like theyre finally getting on track...but end of August? awwww...

PixelOp
07-22-2005, 07:53 PM
You have to think, this would only be the 2nd patch, had it not been for that memory leak.

:)

imported_Chubz
07-22-2005, 07:59 PM
Wow... these changes sound awesome. Especially the way teamkills are tracked - thanks EA!

imported_davidklaw
07-22-2005, 08:00 PM
Excellent! Stuff I care about.

Toady
07-22-2005, 08:01 PM
Too little. Too late.
As far as the points farming and crap teamkill system go.

Ryoshima
07-22-2005, 08:01 PM
End of August?
All these fixes?!

Heck...I could wait that long :D

wartorn
07-22-2005, 08:03 PM
Gameplay tweaks - the way transport helicopters work will be tweaked.

Hmmmmm....I wonder what that could mean.... :D

Monomaster
07-22-2005, 08:04 PM
I like especially the additional scoring changes.

Fubar
07-22-2005, 08:09 PM
<3 EA/DICE/Valve

BRUTALITEEEEEEEEE
07-22-2005, 08:09 PM
YES!!! Those changes sound really good. The commanders are in for a world of hurt now that everyone will want to play spec-ops. I hope the team-play aspect becomes more and more a necessity in the servers.

Can't wait!! :D

Comrade Nu
07-22-2005, 08:11 PM
WTG Dice/EA

Umi.Ryuuzaki
07-22-2005, 08:14 PM
Point-farming prevention - game will stop Support, Medic, and Engineer point farming exploits.

I would like to know how this works. I like being a support and medic to help my squad, not for points =)

N2K
07-22-2005, 08:16 PM
"Additional scoring changes - players who destroy an enemy commander's assets will be given points. "

oh yeah! more points for me, i like to blow up stuff :D

`danny
07-22-2005, 08:18 PM
This sounds sweet, hopefully this will fix all the bugs they say they will and not create mroe :)

Flux_69
07-22-2005, 08:22 PM
ohhh thats sounds pretty awesome...can't wait to install it..but i don't care..going on vacation for about 20 days..so no BF2 for me :(

Ace101
07-22-2005, 08:27 PM
Many Thanks EA, never doubted you :D

HicRic
07-22-2005, 08:27 PM
Sounds good, but I hope they're careful not to make more problems. E.g., spec ops farming enemy assests for points and things like that.

I hope medics/engineers/support are still going to be able to help their team properly, post-anti-exploit changes.

I'd say I was cautiously optimistic about this patch. It sounds pretty good, really. Also yet another sign the game was rushed to the stores, what with all these new features being implemented, don't you think?

Still, good stuff. I'm sure it'll be very welcome.

Slapnuts
07-22-2005, 08:33 PM
It will be ready by Christmas!!!!

Sir. OMF
07-22-2005, 08:39 PM
Good I hope they apply my Points retro active on all the Commander stuff I have blown.

JAMES315
07-22-2005, 08:42 PM
YES!!! Those changes sound really good. The commanders are in for a world of hurt now that everyone will want to play spec-ops. I hope the team-play aspect becomes more and more a necessity in the servers.

Yeah, sounds like it will become almost a mini-game or a second front, with more people attacking CO assets and more people needed to defend them. Teams will need strategies that question whether it's not better to just abandon your assets and let 1/4 of the enemy team camp the assets...

Cuttooth
07-22-2005, 08:53 PM
Step into the right direction at last :)

dragon159753
07-22-2005, 09:08 PM
praise the lord!!!!!!!!!praise the lord!!!!!!!!!!!!!!!!

PBAsydney
07-22-2005, 09:12 PM
Additional scoring changes - players who destroy an enemy commander's assets will be given points.
w00t!! Now we will actually have to set up defensive positions!

Souljah
07-22-2005, 09:13 PM
Many Thanks EA, never doubted you :D
I believe DICE is fixing those bugs, EA are probably shoving money out of their ***.

CTD-Tiwaz
07-22-2005, 09:16 PM
NIce to see another patch in the works, and there appears to be some positive fixes in the works...

But, no mention of a fix for bunny hopping. So, all is for not at this point..

jdogg88-Fed
07-22-2005, 09:17 PM
It sounds pretty good, really. Also yet another sign the game was rushed to the stores, what with all these new features being implemented, don't you think?
.
been saying this ever snice the game has come out

kamandor
07-22-2005, 09:21 PM
The thing is, 99% of things were fine when the game was released.

Almost all of these tweaks are for people complaining. It's not as if the Spec Ops mode was broken, or the in-game browser broken (I agree it is **** though), but now after getting thousands of people's opinions on the game they are making tweaks that will make the most number of people happy. They can't nail it 100% in testing, all games are tweaked to a degree after they are released.

Good for Dice for making so many changes, I can't wait to see what they'll do.

Oh and as for the wait, come on guys, we waited an extra 4 months for release plus the 2 years of build-up. Give them a month to nail this patch, how about it?

I'm psyched.

failedminus
07-22-2005, 09:30 PM
been saying this ever snice the game has come out
sometimes these problems can't be seen until full release. just deal with it. even with all the problems this is still the best game i've ever played besides mario kart and half life

Marvel
07-22-2005, 09:37 PM
But, no mention of a fix for bunny hopping. So, all is for not at this point..

I'm sure they will tweak "jumping" (so many whiners ask to call it this instead of their beloved bunny hopping. :laugh: )to work the same as sprinting.

The fixes in general are a big step in the right direction! I :salute: EA/DICE staff!

Exit
07-22-2005, 09:42 PM
I believe DICE is fixing those bugs, EA are probably shoving money out of their ***.

shut it, guys like you are giving EA a bad name. you make a list of everything EA has done bad and ill do one with all the good things EA has done.

as for the patch: awesome work, this will stop most of the whining

SuperDuper
07-22-2005, 09:48 PM
I am looking forward to the 1.04 patch. The one that fixes the memory leak that is bound to resurface in the 1.03 patch. :D

T1no
07-22-2005, 09:54 PM
reset the stats ! MUAHAHHA

Syndicate
07-22-2005, 09:55 PM
Good thank the lord they finally fixed some of those problems. I cant wait for this patch to come out. They should also tweak some other things but so far that list looks pretty good to me.

Soda
07-22-2005, 09:57 PM
Point-farming prevention - game will stop Support, Medic, and Engineer point farming exploits.

Can someone please tell me what they mean by that? I don't quite understand it.

Jake
07-22-2005, 10:00 PM
Awesome. All of those fixes have been hot forum topics.

TVR_Fan
07-22-2005, 10:01 PM
This one better install for people.

Reign
07-22-2005, 10:02 PM
Can't wait. They better fix the ID bug.

Souljah
07-22-2005, 10:07 PM
shut it, guys like you are giving EA a bad name. you make a list of everything EA has done bad and ill do one with all the good things EA has done.

In what way did I badmouth EA retard ?!
by saying that theyve been making so much money so they are shoving it out of their *** and DICE have been fixen the bugs since theyve made the game.
I have been given EA/DICE praises all the time, so next time u decide to bash learn how to read full comments.

TheBladeRoden
07-22-2005, 10:15 PM
Well, the sooner they come out with those mod tools, the more I can tolerate the wait for a patch.

imported_Mitch
07-22-2005, 10:18 PM
This sounds great :) Hopefully there wont be a "Hotfix 1.04" ;)

CommanderD
07-22-2005, 10:22 PM
I hope the patch will make it easier for people to rise through the ranks, not like the stupid ammount of points needed at the moment.

Slapidus
07-22-2005, 10:24 PM
140+fixes,thats alot of fixes,good to see them listining to ppl hopefully they wont screw things up :)

SumKindOfMonster
07-22-2005, 10:27 PM
I'm glad they will do 140 fixes. I just hope it's out in August like they say.

Toady
07-22-2005, 10:29 PM
Is this the Fanboy thread?
Reads like one. :blabla:

Grizwold
07-22-2005, 10:30 PM
Too little. Too late.
As far as the points farming and crap teamkill system go.

Jesus Christ...almighty....the game isn't a month old and your already crying :cry: Too little too late...the game is awesome already with a little bugs that it does have and Dice is working hard to fix it. Give'em a break, like you actually played a game without any bugs. Kudos to you Dice and EA for working too hard to give us the best BF2 experience available.

Apostle
07-22-2005, 10:37 PM
EA and DICE must've been listening very closely to the community.

These are all my top choice improvements. If they manage all of them, first time, then hats off to them ;)

imported_Knight_Yellow
07-22-2005, 10:39 PM
Ahhh... Doesnt it feel just like the good old days of bf1942 when we got patches like these?

You would have them marked in your callender and join the first game and get a good chat going with the other players to discuss the changes.

Good times, lets hope they continue.

As for the fanboy comment, well... if appreciating 140+ fixes/changes to the game makes me a fanboy then damn... i dont care. :D

Grizwold
07-22-2005, 10:40 PM
The thing is, 99% of things were fine when the game was released.

Almost all of these tweaks are for people complaining. It's not as if the Spec Ops mode was broken, or the in-game browser broken (I agree it is **** though), but now after getting thousands of people's opinions on the game they are making tweaks that will make the most number of people happy. They can't nail it 100% in testing, all games are tweaked to a degree after they are released.

Good for Dice for making so many changes, I can't wait to see what they'll do.

Oh and as for the wait, come on guys, we waited an extra 4 months for release plus the 2 years of build-up. Give them a month to nail this patch, how about it?

I'm psyched.

Finally, someone who knows a good game when they see it....even with a little flaws that it does have... :D

MCForgoodor4awesome
07-22-2005, 10:49 PM
They better not reset any stats because of all the new changes..grr grr to them if they do

snubber
07-22-2005, 10:55 PM
Fanboy thread? I bag on the problems with this game all the time (well, not on these forums), but the point is this patch finallyhas improvement people actually care about, so it's great to see them announce this. I'm looking forward to this one.

Espion
07-22-2005, 11:03 PM
Fixes that fix things are great

pqlamz
07-22-2005, 11:29 PM
Squads - locked squad leader will get a message if someone wants to join.

doesnt it already do this?

DoubleVee
07-22-2005, 11:49 PM
This patch sounds great, I only have one question....Couldn't they think of at least half of that from teh beginning?!....like the Favorites list, or the name tags?..and Spec Ops?

troybob
07-23-2005, 12:17 AM
doesnt it already do this?

if the squad leader invites someone it will notify that lone wolf that a leader wants him in his squad

if a squad is locked (no one can join without being invited) - then a lonewolf can't even ask to join the squad - he must yell "Hey invite me to your squad [DCF]squadleader!".

After this patch, if someone tries to join a locked squad the squad leader will get a message "[DCF]potential wants to join your squad - hit page up to accept".

Does that clear it up?

Sir. SashDaMan
07-23-2005, 12:20 AM
I like the idea, if you destroy th commander assets you get points. That puzzled me when I first did it, but wouldn't that just cause prooblems with the artillery always needing repairs and so on and so forth?

Der Fuhrer
07-23-2005, 12:28 AM
But will it allow 4 name changes, and clans 2 lock their servers?

Soda
07-23-2005, 12:37 AM
I like the idea, if you destroy th commander assets you get points. That puzzled me when I first did it, but wouldn't that just cause prooblems with the artillery always needing repairs and so on and so forth?


That's why people including you will stay and defend the commander's stuff. :D

Steely Dan
07-23-2005, 12:37 AM
I just want them to fix the bug where non-static objects (vehicles and players) disappear when you look directly at them at medium to long range.
Put the crosshair on an enemy tank, and it disappears...great...
People say it's an engine limitation and that it's the same for everyone. I say it's crap.

I remember when there was a similar bug in BF1942, you had to tweak some setting to fix it.

If they fix this, it's a damn fine game indeed.

TheInvisibleMan
07-23-2005, 12:45 AM
Christ, end of August???????

OminousLull
07-23-2005, 01:11 AM
Gameplay tweaks - the way transport helicopters work will be tweaked.

Hmmmmm....I wonder what that could mean.... :D

Hopefully no more BlackHawk raping. Fun to do but really ruins my favorite map, Mashtuur City... ends a game real fast. That thing is like a flying fortress when loaded up and only takes seconds to turn the control point.

panzeriv
07-23-2005, 01:20 AM
oh wow. this sounds great. can't wait!!! :D

yeoldehomer
07-23-2005, 01:28 AM
Awesome :D

I hope red names are fixed also, it must be a pretty hard bug to fix as far as I can tell. However ever since 1.01 it has happened alot less for some reason.

T'would also be good if you could change name. But whatever we get is going to improve the game so I say bring on the patch.

jonnysanchez
07-23-2005, 01:35 AM
hope the nametag bugs are fixed too

regal7788
07-23-2005, 01:51 AM
great news!!! hopes ea and dice will keep up the good work!
Hopefully they'll fix the getting killed by a vehicle moving at 2mph next.

shortbus408
07-23-2005, 02:15 AM
great news!!! hopes ea and dice will keep up the good work!
Hopefully they'll fix the getting killed by a vehicle moving at 2mph next.
they already fixed that.

Evil_Snowman40
07-23-2005, 02:29 AM
Glad to see the Spec-Ops finally being rewarded. I spent a couple of rounds today hiding out and keeping the enemy arty shut down for the duration. No points but it helped the team a lot. I'd be happy to see the arty shut down more often. Rounds like Karkand always turn into "Arty Parties". :rolleyes:

Jesse
07-23-2005, 02:31 AM
Improved Server Browser – added Favorites and History Lists.
Stuff that's already halfway in the game, and apparently got removed to rush the game. Glad it's coming, but a little late.

Point-farming prevention - game will stop Support/Medic/Engineer point farming exploits.
Great, now the honest support/medic/engineer people are going to be limited because of a few lifeless idiots who think rank means they're better. Hate to say it, but I fear any fix to these will become more of a hassle than a fix. I say make the global score a compilation of how well you perform, not how many total points you receive.

Squads - locked squad leader will get a message if someone wants to join.
This worked in the demo? Why not the retail, that baffles me...

Many HUD improvements - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
Confused by the zoom thing, but seeing people in vehicle will help coordinate your squad by knowing where everyone is without wasting time to ask.

Teamkilling changes – the logic of how teamkills are tracked will be changed.
I like this one, cause we all know TK'ing is just so easy in this game, and it's even easier to punish someone for a mistake. I just hope the nametag bug is included in this.

Gameplay tweaks - the way transport helicopters work will be tweaked.
Eh, I can't really say I like this one. I look at a blackhawk full of people hoping to turn flags as 12 or more points for me, not the bane of my entire team. The things are NOT invincible, even loaded with engineers and medics.

Additional scoring changes - players who destroy an enemy commander's assets will be given points.
I'm also neutral on this fix. So a lot of people want points for C4'ing something, um, yay? I guess I can see this being good, I mean it's basically like teamwork points because you're helping your team, but just as long as the crates don't repair the assets anymore. If the crates continue to repair the assets, then the window for stat padding is opened. Engineers should have to repair these things, not the commander's supply crate. It takes a crate away from the team just so the commander can play with his toys.


Eh..I'm a skeptic, what can I say. Until I see the list of the rest of the fixes and see them in action, I can't really say I'm excited. With the nature of these fixes, half the patch could be done by the end of July, not August. Not to mention some of these fixes already have half their code in the game (favorites or a history anyone? There's also something in those little files for the game for a buddy nametag color, I wonder why THAT'S there? A placeholder so the game, which is expecting buddy lists, won't throw a fit when it finds out it's not really there). I'm glad EA continues to work on the game, but I'm just not impressed with the rate they're progressing. Most of these tweaks are probably a few minutes of coding, if that, and you're done. The end of August seems like a little too long to wait.

sniperripper
07-23-2005, 03:07 AM
Hopefully no more BlackHawk raping. Fun to do but really ruins my favorite map, Mashtuur City... ends a game real fast. That thing is like a flying fortress when loaded up and only takes seconds to turn the control point.
This is good, maybe they will put an "X" mark on the helo pad and whoever step on it first will get in, more like "first come first serve" or "take a number buddy" system..

Lt. Falco
07-23-2005, 03:11 AM
Glad they`re doing it but it`s nothing to get ecstatic about as it`s should of been implemented in the retail version...

Halious
07-23-2005, 03:11 AM
I hope one of those fixes is that of some misaligned gun sights. The MR-444 is way off.

joetomic
07-23-2005, 03:12 AM
I am looking forward to the 1.04 patch. The one that fixes the memory leak that is bound to resurface in the 1.03 patch. :D


Perhaps it's something suddenly wrong with my pc, but it seems like the leak hasn't been completely resolved. My ping levels quickly get worse. I typically reboot after a couple of rounds.

Not complaining, just observing.

I already know I'm an idiot, so haters don't bother with the typical reply.

joetomic
07-23-2005, 03:15 AM
This is good, maybe they will put an "X" mark on the helo pad and whoever step on it first will get in, more like "first come first serve" or "take a number buddy" system..
Great idea. There are too many people who don't exercise respect for people who are 'the next in line'. I have even been teamkilled by {Monkeybooger} people who just can't wait their turn.

fw.Vercingitorix
07-23-2005, 03:57 AM
I wonder if they're going to implement defense points (For defending the CO assets, same radius as flag) for those stuck at the back lines seeing no action until some lone spec-ops tries to c4 something.

Otherwise there isn't much of an upside to staying back and defending and it'll get old quick running back to repair every now and then.

Ace101
07-23-2005, 04:00 AM
I believe DICE is fixing those bugs, EA are probably shoving money out of their ***.

Actually it's EA whose looking at all the bugs in bf2 right now and trying to correct the problem. Ive been contacted personally by EA about help with reporting bugs to them.

[USMC]-[Flea]
07-23-2005, 04:46 AM
Hopefully no more BlackHawk raping. Fun to do but really ruins my favorite map, Mashtuur City... ends a game real fast. That thing is like a flying fortress when loaded up and only takes seconds to turn the control point.

Agreed... I dont play Mashtuur City any more because of the damn BlackHawk raping. I really hope they fix this to.

Spookie
07-23-2005, 04:46 AM
August. Christ. :/

B=E=N=C=H
07-23-2005, 05:14 AM
1)I hope they only increase the time in BH flag capping. It doesn't need to get nerfed. This way they will have to stay longer and very dangerous for them.

2)Point farming - Improve the other kits and not nerf the others. It's already ridiculous enough to reach your next rank w/ the points we're getting but limit revives for the same person ony 4 times. Repairs to vehicles should be easier.

3)Chat feature in the main menu.

4)BFRecorder controls for client side too.

SpyRage
07-23-2005, 05:23 AM
What about recieving engineer points for removing enemy mines? for example removing MEC mines in Strike Of KarKand on the roads etc? any suggestions?

Spuddy
07-23-2005, 06:00 AM
Well, it definately sounds like they've been listening to us and finally DICE can fix these problems. I just hope they don't go overboard and end up causing more problems. Would love to know more, especially the TK changes.

Shame it's going to be a month away, but if that's what it's going to take to get it to work and work properly then so be it.

AtroPunk
07-23-2005, 06:19 AM
:rolleyes:
Well, they admit that the quality does not live up to their own standards.

I think this is a step in the right direction. The game is pretty awesome but the

in-game brower really sux. I am sure 1.03 will make this game excellent.

:evil:

WOOT!

Dr.D
07-23-2005, 07:30 AM
Update: EA has sent out a email

[31SAB]W|Pvt.Petomaan
07-23-2005, 07:43 AM
This fix will be the same as the previous patches, and will require a new hotfix over and over again. Nice going EA, you ruined a nice game for me. And for the people saying that every game has flaws, well thats true. But one might expect to get a better product, certainly with EA having the experience with BF42 and BFV. No EA, Ill stick my money in my pocket and play some more BF42.

winston
07-23-2005, 08:06 AM
Also yet another sign the game was rushed to the stores, what with all these new features being implemented, don't you think?

Still, good stuff. I'm sure it'll be very welcome.

If the launch of the game had been delayed by another month or two, had you not complained? This is a trade-off I can definately live with. :p

winston
07-23-2005, 08:13 AM
Glad they`re doing it but it`s nothing to get ecstatic about as it`s should of been implemented in the retail version...

I just can't believe all the pessimistic dry comments on here. They release the game with some technical faults. These are adressed within a week, ten days. They then announce a patch to tweak a lot of gameplay things now that they have had the feedback of the community. Still you sarcastically complain that this is not enough. What the hell do you want them to do ? Come and apologize to you for whatever?! Well, actually they already DID do that in this announcement. They also woved to increase number of ranked servers. I think the reponse of EA/DICE despite it being holiday season in Europe has been great. Give the guys a break, looking at your sigs, they have given you double digit HOURS of entertainment for 50 bucks. That is NOT expensive.

winston
07-23-2005, 08:16 AM
This fix will be the same as the previous patches, and will require a new hotfix over and over again.

I am amazed at your capability of forseeing the future. How do you know this about hotfixes ? Do your read in clouds, Tarot or before you flush ?

Give the guys a break. This announcement is as community friendly as we could dream of. What would YOU do in their shoes? :hmm:

winston
07-23-2005, 08:18 AM
Is this the Fanboy thread?
Reads like one. :blabla:

It is *not* the sarcastic wise-*** EA bashing thread at least. :|:

predatorMC
07-23-2005, 09:02 AM
Additional scoring changes - players who destroy an enemy commander's assets will be given points.
When I join a server 50% of people are playing spec ops, 20% medic and 30% all the other classes.
With this added I hope that it does not increase the weird ratio of spec ops further, as they are a master class already being able to destroy tanks (and the only class that can destroy arty!?), and have a good weapon.

I do however think this is sensible, but hopefully some other classes will get boosting too :)

Personally I would have liked to be able to destroy arty with tanks etc, as I play assault and I seem a little stupid being near the enemy arty with a tank and not be able to to anything.

But at least they seem to care somewhat, some of the issues should have been fixed sooner though.

*still waiting for name change/clan stuff* :)

zacas
07-23-2005, 12:49 PM
sounds good .. will be nice to see who is in a vehicle with you ... like joint operations had

and i like to blow up stuff too lol ...............

Lt. Falco
07-23-2005, 12:54 PM
Glad they`re doing it but it`s nothing to get ecstatic about as it`s should of been implemented in the retail version...

I just can't believe all the pessimistic dry comments on here. They release the game with some technical faults. These are adressed within a week, ten days. They then announce a patch to tweak a lot of gameplay things now that they have had the feedback of the community. Still you sarcastically complain that this is not enough. What the hell do you want them to do ? Come and apologize to you for whatever?! Well, actually they already DID do that in this announcement. They also woved to increase number of ranked servers. I think the reponse of EA/DICE despite it being holiday season in Europe has been great. Give the guys a break, looking at your sigs, they have given you double digit HOURS of entertainment for 50 bucks. That is NOT expensive.

Whos complaining? Are you dyslexic?

[31SAB]W|Pvt.Petomaan
07-23-2005, 01:02 PM
I am amazed at your capability of forseeing the future. How do you know this about hotfixes ? Do your read in clouds, Tarot or before you flush ?

Give the guys a break. This announcement is as community friendly as we could dream of. What would YOU do in their shoes? :hmm:

My comment is bases on past experiences, in other words the two previous (crappy) patches that did more harm then good. So don't give me your pseudo sarcasm.

Besides that, EA doesn't deserve a break. They are a multi million dollar corporation which is supposed to deliver quality products of the highest standards. They also have experiences with BFV and BF42 so I expect more for my 54 euro.

imported_DaDDeh
07-23-2005, 02:01 PM
This patch seems to address a lot of concerns players have had, and it shows EA are listening to the comunity.

I love the Idea that Spec-ops are going to get rewarded for blowing up the commanders stuff, only problem I can see is you will get commanders having a hell of a time getting people to repair them, as of now in a normal game i have spent ages asking people to repair my stuff but all they want to do is go kill as it takes awhile for the stuff to repair and they only get 1 repair point where as they could get 2 or more kills in the same time thus getting 4 points. Commanders are going to have a bad time with this. But I agree Spec-ops should get a reward.

I'd like to see the patch first before I comment on the rest, and there will be complaints as normal, but after time they will die down as people get used to playing with the new patch. :)

Evil_Snowman40
07-23-2005, 02:58 PM
Actually a lot of commanders repair their assets by doing supply drops on them. This can make the situation worse for them though. Yesterday I was camped out keeping the enemy arty out of commission. Whenever the commander would supply drop I would C4 the guns, resupply myself.....then BOOOM! and go back to hiding. Worked several times before the commander had an LAV babysit the repairs. Of course the only LAV stayed about 2 minutes then left and it was business as usual.

Nlghtstalker
07-23-2005, 03:42 PM
Hopefully no more BlackHawk raping. Fun to do but really ruins my favorite map, Mashtuur City... ends a game real fast. That thing is like a flying fortress when loaded up and only takes seconds to turn the control point.


You damn right that's called pwnage :D

mko
07-23-2005, 03:50 PM
Funny that most people who complain about BF2 actually conspicuously admit they haven't bought the game somewhere in their reply!
Nice going EA, you ruined a nice game for me......No EA, Ill stick my money in my pocket and play some more BF42.

^Garf*uk*
07-23-2005, 04:44 PM
EA UK forums announced that EA Games is working on a 1.03 patch, hopefully to be released by the end of August. The new patch will feature over 140 fixes and improvements.
Server and Client performance improvements
Improved Server Browser – added Favorites and History Lists.
Point-farming prevention - game will stop Support, Medic, and Engineer point farming exploits.
Squads - locked squad leader will get a message if someone wants to join.
Many HUD improvements - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
Teamkilling changes – the logic of how teamkills are tracked will be changed.
Gameplay tweaks - the way transport helicopters work will be tweaked.
Additional scoring changes - players who destroy an enemy commander's assets will be given points.
The post also noted new US and European servers going live, and promised several more to go live with in the coming weeks. Take a look at the forum post and all the juicy details here. (http://forum.eagames.co.uk/viewtopic.php?t=3636)


good news but u would of thought that they would of put add 2 favs there from the start of this game :rolleyes:

PLA-SN!P3R
07-23-2005, 05:19 PM
Wow EA has finally smartened up :) I hope BF2 will be much better when this patch comes out....whenever that is...

Don't mess this one up, EA! ;)

Jesse
07-23-2005, 05:21 PM
good news but u would of thought that they would of put add 2 favs there from the start of this game :rolleyes:

Goto C:\Program Files\EA GAMES\Battlefield 2\Profiles\Local\Default and look at the .con files that are there. FavouriteServers.con seems to reside there, and looks something like this:

rem ** Favourite servers
LocalProfile.addFavouriteServer "127.0.0.1" 1024 "hostname 1"
LocalProfile.addFavouriteServer "127.0.0.2" 1025 "hostname 2"
LocalProfile.addFavouriteServer "127.0.0.3" 1026 "hostname 3"
LocalProfile.addFavouriteServer "127.0.0.4" 1027 "hostname 4"

ServerHistory.con:

rem ** Server History
LocalProfile.addServerHistory "127.0.0.1" 1024 "hostname 1" 5

A lot of this already has placeholders in the game from the release, which means they were only halfway completed. Also in one of thoe settings where the crosshair color, squadmember tag color, etc. can be found, there's an option that looks like this: GeneralSettings.setBuddytagColor 0 0 0

Plenty of these fixes won't take long at all as they're already hiding in the game, only halfway complete and with placeholders because the game was built with them in mind, but they just weren't finished for whatever the reason. If they did it with BF1942, it can't be that hard in BF2. =/

Brainpr0n
07-23-2005, 05:23 PM
OK point farmers, ya better hurry up because you only have one month left to unlock everything.

Pffft, point farming changes are worthless without a point reset. It just sucks that it would screw those that actually earned their points.

I wish they would remove the disc check from the effing game. I am getting tired of swapping DVDs.

GreatWhiteShark
07-23-2005, 05:41 PM
This is the kind of support I expect from a games publisher!

In recent years the lack of "after release support" towards a so could finished product, from all games publishers has sadly been missing from all the major publishers and therefore affecting there future sales.

I hope that the players of BF2 realise what EA is offering them!?

Also I hope that EA realise "NOW" that this "IS" the way to treat there customer base for "after release support".

I for one am well impressed with the speed of EA's support with this game and therefore will get my support and my $ Ł purchasing there products in the future!

A BIG THANK YOU, EA!

Sharky

Espion
07-23-2005, 08:36 PM
doesnt it already do this?

In the demo it did, don't think it ever did in the full game though.

gamer24
07-23-2005, 08:41 PM
What the fix for the point farmers is, is it basicly looks at how many kills or revives you got. Like if it sees you getting revives one after another after another it will kick and ban you. Or when it sees you knifeing the same person right after another it will kick and ban you. So as long as you dont revive the same person 1 sec after they are killed then you will be fine.

Afi!
07-24-2005, 02:39 AM
excelent news

DarkKnight226
07-24-2005, 03:28 AM
Well, I for one am pleased to see how much EA is interested in making their product better and our experiance more pleasant. As far as this stuff needing to be fixed before it was released; most of it they just couldn't know until people played the game. I mean no company can have 500,000+ people play test a product before they release it and even with tons of play testing that I am sure they did you just don't run across certain things.
Also, I am looking very much toward TKing be addressed because I have been punished for some stupid stuff(I mean who runs towards a tank that is barreling down the road at full spead) As far as possible additional change/additions I would like to see the Remington 11-87 replaced with the Benelli M4 for the US shotgun, cause that is what we are working on getting to our troops right now. But thats just me;)

tewky
07-24-2005, 03:29 AM
WTF! End of August!!!!?!!?!?!? I have to play this crappy and buggy game (because of Audigy 2) FOR a whole month without any fixes! :cussing: ARGG

imported_YA_MOMZ
07-24-2005, 05:57 AM
yea i wonder why ea doesnt implement auto update like when you log onto steam. it would be better than all 150 fixes at once

ZiRo
07-24-2005, 08:14 AM
I'd rather the see performance optimisation. Memory hogging, memory wasting game.

OminousLull
07-24-2005, 08:15 AM
WTF! End of August!!!!?!!?!?!? I have to play this crappy and buggy game (because of Audigy 2) FOR a whole month without any fixes! :cussing: ARGG

I have an Audigy 2 and experience NO problems. Sound is perfect. Make sure all drivers are up to date. I have a nForce 2 mobo with the latest unified drivers, 5.10.

jetsetter
07-24-2005, 09:17 AM
Well, I for one am pleased to see how much EA is interested in making their product better and our experiance more pleasant. As far as this stuff needing to be fixed before it was released; most of it they just couldn't know until people played the game. I mean no company can have 500,000+ people play test a product before they release it and even with tons of play testing that I am sure they did you just don't run across certain things.

I think you're giving them too much credit. It was very cool of them to admit that the game isn't up to snuff--but the fixes they're correcting in this patch are not hidden problems by any means.

After 13 hours of gameplay, it was obvious that the special ops class wasn't being rewarded fairly for destroying art/uav. It was obvious that there were tons of lacking features in the game's online menus. And it was obvious that the HUD was not sufficient for good teamplay. (i.e. unknowns in vehicles) These are not imaginative new feature ideas.

One of the 'preview' videos they put up bragged about the size and breadth of their gametesters. Either these people weren't really testing the game, or the development group got way behind. Something went wrong, because the game is not even near cherry.

I personally have no problem downloading a new patches on a weekly basis so long as things are continually improved. Many patch releases can mean that we'll see users and servers strung across past versions.


r

bisley
07-24-2005, 10:34 AM
Arrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr rrrrrrrrrg still no CTF FFS !

The Medic
07-24-2005, 10:38 AM
WTF! End of August!!!!?!!?!?!? I have to play this crappy and buggy game (because of Audigy 2) FOR a whole month without any fixes! :cussing: ARGG
Hell, I don't even have a real sound card. I'm running that Win2K Realtek '97 or whatever the name is and I have no sound probs....I'm running everything on some comparitivly weak stuff too.

As for the patch, I think all the bugs and the v1.01 patch mistake are form the fanbase and some single shmoe at EA saying "WE WANT RELEASE NOW!", or somethin' to that effect. I'm sure they're haulin' arse to get this out too. Besides, who wants unhappy customers? I'll be looking forward to it and it'll just improve on an already damn good game. ;)

Rustman{UK}
07-24-2005, 11:46 AM
NIce to see another patch in the works, and there appears to be some positive fixes in the works...

But, no mention of a fix for bunny hopping. So, all is for not at this point..

Agreed. I hate those unrealistic bastards. Imagine if the forces had their own "bunny hopping bullet evasion" class.

Capt.America999
07-24-2005, 11:48 AM
I wish they'd lower the ranking points, man it'll take 10 years to get to the top making, 25 points a game

Rustman{UK}
07-24-2005, 11:54 AM
What the fix for the point farmers is, is it basicly looks at how many kills or revives you got. Like if it sees you getting revives one after another after another it will kick and ban you. Or when it sees you knifeing the same person right after another it will kick and ban you. So as long as you dont revive the same person 1 sec after they are killed then you will be fine.

I hope they don't go to far with that. I've killed the odd friendly with a nade they've wandered onto, and then quickly revived them as an apology for my stupidity.

It would make more sense if tking suffered more point loss than immediately reviving the same individual would gain. So -2 for tking, only +1 for reviving.

I would dearly love for jet pilots who spend the entire game bombing the crap out of you to be given minus points too. :)

Rossi
07-24-2005, 12:09 PM
Sounds like a good patch to me. Any improvments are always welcome, I beleive I have got my moneys worth with this game, even if no patches are on the horizon.

EA aren't obliged to provide any patches upto 90 days after the product is release.

Josh
07-24-2005, 06:01 PM
I wish they'd lower the ranking points, man it'll take 10 years to get to the top making, 25 points a game

lol

Dude, be a Medic or something. I tend to get 150-200 just reviving my fallen comrades, per game. Its easy, and the AK-101 ( imp ) kicks ***. Hell of a lot better than the unlocked L8 ( also imp )

If nothing goes wrong, thats my average score.

56thTitan
07-25-2005, 02:48 AM
Does any one know if EA/Dice are going to address the problem of being team swapped when you are part of a squad?

I know there is nothing worse than when you have a good squad up and going or you managed to join a game with a bunch of friends and start a squad with them and suddenly mid game you are shifted to the other team! This is made even worse by the fact that there is Lone Wolves running around everywhere and they decide to split the teams instead of taking a solo man.

This sucks even more when you are shifted to the loosing team (all though that is neither here nor there).

This problem could be easily fixed by checking the players status before the team swap is conducted. The check would see if the first player the program looks at is in a squad. If they were then it would move down the list to the next player and do the same unitl it came across a player that wasn't in a squad.

In the event (and it would be highly unlikely) that everyone was in a squad then it could defualt to the most junior ranked player.

Anyway thats just my thoughts. And I hope that EA/Dice try to rectify this problem in what is really a great game.

56th Titan

Chusss
07-25-2005, 07:23 AM
I hope they change ticket ratio limit based in number of players, not in map size.
Patch 1.01 ruined my server with 32 players and "small" maps (bigger than BF42 ones).
Now we have 5-10 minutes round, before the patch those settings was really a blast (with 200 points per round).

imported_YA_MOMZ
07-25-2005, 08:11 AM
yup the auto switching mid game has got to go... you work your *** off helping your team win when all of a sudden your losing? it makes no sense

imported_fvbyfv
07-25-2005, 11:01 AM
Hope they make it so supply crates dont repair assets, its looks dumb and makes no sense.

Fritz-Fraghof
07-25-2005, 12:49 PM
My wish list (not exhaustive by any means)
- no autoswapping of commanders, squad leaders, or squad members - in that order. ie. lone wolves swapped first. It is INCREDIBLY bad when you are in a squad with friends you know and someone is swapped out. =|
- fix bunny hopping
- fix vehicles killing people at just the barest touch

Personally I don't mind supply crates repairing commander's assets. On a public server it would be very hard to get someone to repair & defend them. As I often play special ops, taking them out is high on my priority list for the team.

Jashobeam
07-25-2005, 12:52 PM
Interesting debate going here. Here are my thoughts.

1. Good on EA/Dice for listening to the community and deciding to do something. It could be sooner but so could my next holiday, the next version of BF, Christmas, etc etc.
2. In general I tend to subscribe to the theory that you shouldn't nerf anything to fix it. I prefer the approach where you make the opfor more powerful. There are exceptions (see below).
2. Like someone else said earlier I'm lukewarm on a lot of the changes. I agree that SpecOps should be rewarded for attacking strategic assets but don't those guys get enough points already? I appreciate the amazingly optimistic argument being made that some people are going to have to stay back on D but let's face it, this is not going to happen. All it means is that noone will play CO because he wont be able to do anything except watch.
3. Don't nerf the effectiveness of the BH when fully loaded. When 6 players work together their effectiveness should be greater (even much greater) than when they work alone. I love it that they can be so dangerous when they stick together. I am okay with EA/Dice blowing out the time it takes for a hover flag cap though. Everyone knows the only way to win a war is to occupy ground. You can't do that from the air.
4. I'm fine with an attempt being made against point whoring, but I don't think limiting the med/ammo packs or revives is the right way to go. I read something just now in the thread about detecting when someone is reviving the same guy numerous times after killing him numerous times - that sounded promising and a lot more creative than straight nerfing.
5. TKing is a hard one, but we need to try something here. Go for it!
6. For a multiplayer focused game, the server browser sure is ordinary, as we all agree. Favourites and Buddies are the obvious improvements. I would like them to go further though, and allow squads to form outside of games and then join servers as a complete unit. That way you would avoid the situation where only some of your squad manages to login before it fills. Also, the game should never split up a formed squad in the name of auto-balance. I thought they wanted to promote squad play? Swap whole squads maybe, but that sounds tricky.
7. In general I think EA/Dice should study the stats of which kits players are favouring and think up some way of improving the attractiveness of those that are less desirable. Not by nerfing the better classes though, although having said that I would be happier if they nerfed the lethality of C4 against armour. Being able to take out heavy armour just makes the SpecOps trooper so flexible - they are always going to be popular when they can attack anyone and anything. That would certainly improve the attractiveness of the anti-tank kit anyway.

Alrighty then. Essay complete methinks.

Cotizi
07-25-2005, 01:43 PM
ya i think whatever they are doing to the TK system is going to be an improvement. it really cant get any worse than it is now.

Blackstorm
07-25-2005, 02:01 PM
EA UK forums announced that EA Games is working on a 1.03 patch, hopefully to be released by the end of August. The new patch will feature over 140 fixes and improvements.
Server and Client performance improvements
Improved Server Browser – added Favorites and History Lists.
Point-farming prevention - game will stop Support, Medic, and Engineer point farming exploits.
Squads - locked squad leader will get a message if someone wants to join.
Many HUD improvements - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
Teamkilling changes – the logic of how teamkills are tracked will be changed.
Gameplay tweaks - the way transport helicopters work will be tweaked.
Additional scoring changes - players who destroy an enemy commander's assets will be given points.
The post also noted new US and European servers going live, and promised several more to go live with in the coming weeks. Take a look at the forum post and all the juicy details here. (http://forum.eagames.co.uk/viewtopic.php?t=3636)

Sounds nice,thank you for the info Laike!

Enigma
07-25-2005, 02:14 PM
shut it, guys like you are giving EA a bad name. you make a list of everything EA has done bad and ill do one with all the good things EA has done.

as for the patch: awesome work, this will stop most of the whining
Get out n00b, this game is obviously your first EA game. Get a list on what EA has done in all its games starting at MOHAA and check what Valve has done for the Half-Life series.


On Topic:
Patch looks promising, I hope they do not nerf the Support, medic or the engineer to try to stop stat whoring.

jimb0
07-25-2005, 02:47 PM
The thing is, 99% of things were fine when the game was released.

Almost all of these tweaks are for people complaining.

Lol, the game was fine when released? Only idiots would think a game where your name is sometimes drawn in the enemy color, or that the flag freezes once in a while, or that it kicks you to the desktop when you use some ingame menu (spotted) is "fine".

These patches are not the result of people complaining. They are the results of PROBLEMS that the huge testing & QA team at EA/DICE weren't able to find themselves, and only after hundreds of internet "hardcore" players started testing it is that they became obvious. Shoot the messanger because he won't bow down to the almighty power of EA, will ya?

It is a fun game, but there's no doubt it's ridden with some of the worst bugs I've ever seen on a FPS. After 2 or 3 more patches it can actually be a lot of fun - sans the frustration of locking up/being kicked because you TK'd someone but not really/being killed by your team 6 times in a row because your name is drawn in red/etc.

Josh
07-25-2005, 04:06 PM
There are a lot of bugs in BF2 that have already been explained and Im too lazy to explain them.

There are probably over 100 bugs in BF2 that need to be fixed but im going to explain 2.

(1.) I really, really think its getting annoying in the middle of the game I get a Norton Antivirus pop up. Half of my deaths are the cause of it. I have a few friends, and a few people online telling me they have the same problem, so its not just me ( though I get noobs telling me it is, just cuz they dont get it. )

(2.) Not really a bug, but something that pisses me off. That stupid forgive/punish system!!!

You have to be one hell of a nice guy if you dont punish ( and im one of them ) Its REALLY stupid to be a commander or something and get 2 TKs and get a -8...wtf is that? Wtf were EA thinking? Why do so many people punish? Why? Thats the question I have been asking since I bought BF2, Why the heck do people punish!! I know that people have already explained their hatred for the forgive/punish system but I had to get my anger out too...but BF2 kicks ***, dont get me wrong. Next patch will make it even better:).

Ganjam4n
07-25-2005, 11:00 PM
bf2 owns, yhea it has bugs all games do at some time or another, but they'll be fixed in time, its not like its easy to program an entire game or something, and not like all bugs are easy to find the exact cause, u gotta remember for half these games there's probably millions of lines of code in which these guys have to find the bugs in, which is far from easy, even with top of the line tools.


but anyway as for the patch
TK = yes fix this, OMFG please fix this, nothing pisses me off more than half those tards out there (you know who you are) that get mad when u hop in a vehicle and they run out infront of you, knowing that your coming and then give u a punish hit

medic = think it'd be half decent to have it watch if the persons reviving the same person over an over, but putting a cap on how many times u can revive seems kind of extream

support = omg fix the acuracy of the saw when in close range, i mean come on, i sat there who knows how many times letting bullets spray at people point blank, and i guess they somehow all missed, cause i get shot like twice and i die

spec ops = yhea they're a bit overpowered, but eh, there special forces they gotta be prepaired for everything lol, all i can think is maybe weaken the c4 a tad, making it take an extra one to blow something up, or maybe giving the specs 1 or 2 less c4 charges

engineers = i think they fine, tho i do think the shotty's range is a bit to far, i seem to be getting picked off by them from ontop of buildings and stuff which i highly doubt would happen, i'm getting 3/4 my health taken off by 1 shot when the guys way to far away to be doing that much dmg

ingame browser = yes favorites are a must, buddies would be nice but eh, half the time i got my friends on teamspeak or somethin anyhow

micklemacklfly
07-26-2005, 09:01 AM
Like so many more people have been saying fix this crappy punish/forgive system its so stupid like so one runs over a mine you placed and its in plain site and you even left a little space for a vehicle to go through plus they can hear the little noise when youre next to mines and stuff plus the skull and crossbones icon and u get punished or some people run into your vehicle youre driving and get killed and punish you i feel like saying hey stupid**** i was driving in plain site you couldve just waited a second while i drove by then run across the road. And how is the logic of the teamkilling going to be changed like how is the game going to distinguish from accidently shooting someone or shooting on purpose or accidently running someone over or running over people on purpose.

Alka-Hall
07-26-2005, 10:09 PM
a plus Hrmm.. went and checked out forums on another game = still waiting on patch this is 3 (mem. leak/2) in quick time....... cheers

Thestever
07-27-2005, 01:51 PM
I thought I heard somewhere the way the Punish System is being revamped was you are allowed 2 TKs by gun before the Punish option becomes available and 5 TKs by explosives before Punish Option.

I hope thats right, it'd be an improvement! They need to also fix the vehicular TKs and just make them deaths.

One Thought I had, What about giving the victims of TKs that FORGIVE 1 point?
They could also make a new ribbon or award for people with multiple Forgives.

Just a thought!

imported_porsche
07-27-2005, 07:50 PM
Actually it's EA whose looking at all the bugs in bf2 right now and trying to correct the problem. Ive been contacted personally by EA about help with reporting bugs to them.


Then tell them to fix the goddamn sniper rifile accuracy. Its absurd that people with machine guns can pick you off better than a sniper rifle with the scope on. Also the damage from a sniper rifle too. If you shoot someone in the head they should get killed. Plan and simple not return fire. I appreciated this.

Vw-Merv-CL
07-27-2005, 11:33 PM
Originally Posted by OminousLull
Hopefully no more BlackHawk raping. Fun to do but really ruins my favorite map, Mashtuur City... ends a game real fast. That thing is like a flying fortress when loaded up and only takes seconds to turn the control point.


-[Flea]']Agreed... I dont play Mashtuur City any more because of the damn BlackHawk raping. I really hope they fix this to.


Cmon guys! a blackhawk crew is only like a fortress with a properly communicated crew onboard i mean this is real teamwork you know the stuff that the game was designed for, if you got together properly as a team instead of moaning youd see that with good ground teamwork you can blow it outta that sky and thats 6 kills so it really works both ways! :cool:

an if you actually stayed to defend a base rather than go scratching round for flag captures you wouldnt lose so easily

Gigabyte GA-8N-SLI Royal
Pentium4 3.6ghz HTT
Gigabyte Nvidia 7800GTX
2gb DDRII 667mhz
SB Audigy 2ZS
74gb Raptor HDD
200gb SATA
40gb IDE HDD

deathosaurus22
07-28-2005, 03:29 AM
Many Thanks EA, never doubted you :D

Never doubted even after the release of bf2? they shouldnt have to fix it so much just after its released and so often!

FM_Echo_One
07-28-2005, 03:57 AM
Nice changes. I'm still waiting on what they're going to do vs aircraft. Stingers are useless.

djskitzy
08-01-2005, 04:30 PM
Please dont change the BH too much. That's all I ask....

_Hazard_
08-02-2005, 07:22 AM
^point hore, it shouldnt be an invinceable flying fortress, its a transport bird that can play a light support role. It has right to dominate a map as it does in game. I think up damage from lmg and 50 cals and were set, maybe make a stinger 1 shot take out 75% health

KBH33
08-02-2005, 01:36 PM
hmmmmm i hoped they would put a slug shot for the shotguns

nyy
08-02-2005, 04:11 PM
2 changes that definately need to made
1- Changing names. Or at least adding a clan tag because the current situation with recruiting is hectic
2- blackhawks are too impossible to take down. a rpg is supposed to cause a lot of damage against blackhawks (i.e. mogadishu) yet you cant take one out with all the rpgs youre equipped with

Evil_Snowman40
08-03-2005, 01:44 AM
I have an odd request. How about giving the player an option NOT to be revived by a medic. I am sick of stat whores reviving me into a situation where I am immediatly killed again. (ie: artillery, armored vehicle fire, massive enemy overruns etc) :rolleyes: :rolleyes:

Spuddy
08-04-2005, 05:00 PM
Over the past few days many of these bugs have really begun to irratate me quite badly, this new patch can't arrive soon enough as far as I'm concerned!

Ryknow
08-04-2005, 06:02 PM
For me the main probs which need fixing are:

1- Changing names, as already said, its just stupid that i have to create a new account if i want to join a clan and wear the tag.

2- Some tk/punishing problems.

3- Some problems related to textures.

4- Bunny jumping, its soooo annoying. I hate when i get a guy from behind and shoot at him, then he jumps the hell just like in "MATRIX" turns over and keeps jumping and shooting.

« RČ» HKS
08-05-2005, 12:20 AM
Let me say this for all those EA lovers who say give them a break, you must work for EA and have stuffed the game up in the first place and are only protecting your arse, because they should get the arse for putting out such a buggy/incomplete game. If you buy a car with a defect what happens it gets recalled and fixed. There are way too many bugs to be acceptable. Here's a list that I have come across personally.

Being able to change your name to add/remove clan tags
Being able to use ascii code for clan tags
Don't team swap commander,squad commander,squad members only lone wolfs/unassigned get team swapped.
Fix the red tag friendlies,blue tag enimies
Fix the damn helis, make them rotate faster,go faster and more like BFV heli's
Fix PunkBuster so it does really update automatically, I know that is Punkbuster not EA/DICE but its still their problem
Make AA guns more effective against planes
Make snipers/special ops invisible to enemy commanders
Fix tanks getting owned by APC's, make tank shells do more damage APC rockets less damage
Fix sniper accuracy
Add favourite servers, servers recently played on
Add a buddy list
Fix the speed at which it takes to update a server list
Fix the heli guns so they are not pee-shooters, MEC is great, Chinese/USMC sucks
Fix the spray and pray heli rockets to do more damage, more splash damage and more accurate
Tking needs to be totally revamped, fix the 2mph tk's, eliminate tk punish for player stupidity ie running over teammates mines, claymores
Fix Pilot tk's co-pilot when a collision occurs, or co-pilot parachutes out pilot gets a tk
Add a timer countdown to flags being taken like BFV
Lower the hitpoints of blackhawks, they are like flying tanks
Lower the global points needed to unlock all weapons, 250,000 is rediculous
Change the 10 player minimum to start a ranked game either lower it to 6 or make a game start with 2 players, then restarts and is ranked at 6
Increase the speed which stats update
Need to password Ranked servers for clan matches, we don't care if stats don't get collected while passworded
Fix the accuracy of pings for servers on the server list
Give special ops points for blowing enemy commander assets
Have a no go zone for enemies on uncappable bases like DC, to stop spawn camping
Stop the bunny hoppers!
Lower the damage buggies/light vehicles get from hitting small bumps
Remove some AA guns on certain maps like Gulf of Oman there are way too many
Don't add a death to those that get tk'ed
Fix the brush a leaf in a heli and die instantly, more like bfv brushing a leaf doesn't kill a heli
Fix carrier guns to be more effective against planes
Fix the range at which you can knife kill, it should be arms length not nose length
Fix the crash to desktop
Fix ATI video cards compatibility, to get my Mrs off my back
Add multiplayer co-op
Add all maps including 32/64 player to single player
Fix the near indestructibility of the rubber duckies/buggies/jeeps when fired at from heli's
Fix the pee shooter guns to do more damage
Lower the price of ranked servers and unranked servers. Unranked servers are worthless, ranked servers cost way too much
Add an option to invite clan mates from opposite team to join your squad and swap an unassigned player over to other team so clanmates play as a team not against each other
Adding reserved slots to ranked servers so clan mates can join easily using a password
Get clans like us to beta test this game properly before releasing more patches to avoid the debarcle that patch 1.01 was/is
When you are flying and typing a message, if it contains the letter E as soon as you type E you exit the vehicle - damn annoying
Vehicles get stuck at their spawn point
Kick vote bug, last player to join initiates a kick vote without them doing it, this repeats over and over.

You all know there's many more than that. What were the beta testers doing, I think they were too busy ohhing and ahhing and not doing their job. Or if you watch the vid about it trying to shock paddle the head tester to get to wear a gay hat,ffs do your job.

All you guys who whinge about heli's, take the time to learn how to fly one then you will see whats its like. You can get blown up from a single tank shell, 2 AT rockets destroy a heli, there are way to many AA guns which are effective against helis but not planes. Heli's can't attack planes and flares are almost useless against them. I agree blackhawks are like flying tanks their hitpoints should be reduced but thats all that needs changing BH wise.

I just hope EA/DICE can sort the bugs out from the whingers complaints because they aren't getting their own way. I'm sure a lot of people would only like to play Mastuur City,Karkand and not have any flying vehicles at all in any maps.Get some skill, take the time to learn how to fly them and then see what its like, it's no picnic except flying a plane which is untouchable.

My game cost $89.95AUD with all bugs included free of charge and its not acceptable!Sure I can put up with a few bugs here and there but not the amount of bugs this game has.FFS the demo was less buggy than the retail, go figure.

EA/DICE fix this game and fix it properly!

<<R2>>Capt.HKS
Founder,Senior Admin, Ranked Server Admin (server name: Raging Rebels Ranked 1.02)
www.r2clan.com

[]N3VeS[]
08-06-2005, 07:04 AM
ooooooooo sounds intimetadting

cEL
08-06-2005, 07:36 AM
hks, i think you should stop *****ing

Add an option to invite clan mates from opposite team to join your squad and swap an unassigned player over to other team so clanmates play as a team not against each other
Adding reserved slots to ranked servers so clan mates can join easily using a password

theres two stupid and unfair to non clanner ideas, some of your ideas were decent tho

« RČ» HKS
08-06-2005, 08:49 AM
hks, i think you should stop *****ing

Add an option to invite clan mates from opposite team to join your squad and swap an unassigned player over to other team so clanmates play as a team not against each other
Adding reserved slots to ranked servers so clan mates can join easily using a password

theres two stupid and unfair to non clanner ideas, some of your ideas were decent tho

How can you say they are unfair? We pay big $$$ for a ranked server and BF2 is all about teamplay and yet we can't get all our guys on the same team. Also the reserved slots were in BFV etc and allowed people who actually pay to play to be able to get onto their own server. Currently if our Ranked server is full we will kick people to make room for our clan. If you don't like it all I can say is tough. We pay for it and we will play on it.

I can live with non-clanners thinking they are unfair tho here's a tip, join a clan like ours who has their own ranked server and never wait to join a ranked server again, sound like a good idea to you?

1_juif
08-07-2005, 01:52 AM
Nice !!!!!!

Thorson
08-07-2005, 07:21 AM
good work hks

[56AB]D|Pvt.Jones
08-07-2005, 09:35 AM
wonder how big the patch will be?

Edwood
08-07-2005, 11:13 AM
BF2 does NOT work with a 1280 x 720 HDTV at ANY resolution. The game just won't work. It immediately quits to the desktop.

True widescreen support needs to be added.

I will NOT buy a single BF2 Expansion pack until they fix this, along with the ridiculous number of bugs.

-Ed

BigBadBob
08-07-2005, 11:21 AM
hks, i think you should stop *****ing

Add an option to invite clan mates from opposite team to join your squad and swap an unassigned player over to other team so clanmates play as a team not against each other
Adding reserved slots to ranked servers so clan mates can join easily using a password

theres two stupid and unfair to non clanner ideas, some of your ideas were decent tho

how are they stupid? Being able to invite a teammate that got auto-switched or loaded in as the enemy to your side is a good idea.

« RČ» HKS
08-07-2005, 02:43 PM
wonder how big the patch will be?

I couldn't care less how big it will be. If its 1gig who cares as long as it fixes all the problems. All of us playing BF2 have broadband connections so I'm sure we won't mind downloading a big patch.

Chop_Suey35
08-07-2005, 03:12 PM
well sounds great because lately i have been getting more buggy with my bf2. I don't have either patch and it was running fine untill 3 days ago or so but in anycase its a step in the right direction and i hope this patch won't create the problem the other to did for many people

Rammy
08-07-2005, 03:47 PM
2 changes that definately need to made
1- Changing names. Or at least adding a clan tag because the current situation with recruiting is hectic
2- blackhawks are too impossible to take down. a rpg is supposed to cause a lot of damage against blackhawks (i.e. mogadishu) yet you cant take one out with all the rpgs youre equipped with

That's not true..Although damage to the Black Hawks are weak, BH are capable of getting hit by RPG's and making it threw.

The conflict was 12 years ago, stuff changed.

Christter112891
08-07-2005, 05:32 PM
I have an odd request. How about giving the player an option NOT to be revived by a medic. I am sick of stat whores reviving me into a situation where I am immediatly killed again. (ie: artillery, armored vehicle fire, massive enemy overruns etc) :rolleyes: :rolleyes:

Maybe I'm wrong here, but don't your deaths get taken away if you're revived? I've never actually sat and watched how the revives and such work, but just as common sense, I thought that they made it to where it wasn't counted a death until it actually said "You were killed" NOT where it says, "You are critically wounded". A medic can't revive you if it says "You were killed". I may be wrong, but that's how I thought it always worked.

imported_STALKER
08-07-2005, 11:03 PM
i think it counts as a death, but you don't have to wait the 10 or 15 sec to spawn. But you may be right because I've never watch to see if it does count...

imported_David
08-08-2005, 03:42 PM
I would gladly give up every other fix if they could sort out the Blackhawk situation. Admittedly, I play Mastuur a lot which is where the BH is the subject of constant moans, complaints etc as it is at its most dominate. I play City map servers (the excellent PTG ranked 64 players for Karkland, Mastuur and Sharqi Pennisula). Mastuur is my favourite map but the Blackhawk undoubtedly ruins it unless you can capture and retain the USMC BH base early. I would like to see the BH teams switch to the MEC chopper and see how well they do then without the minigun.

I accept that you can take them down with skill (but it requires a totally disproportionate amount of teamplay and skill compared to any other set of circumstances). You need 3 AT guys really on the ball at exactly the right time because the miniguns take you out so quick. Plus, the chances of the 3 AT guys being in the right place is rare. They can only defend one flag and unless you have multiple teams of anti-BH AT guys at various bases (in which case the remainder of USMC wipes you out), the BH will always unfairly sway the best map in the game. The best BH players (and I admit they have got their tactics together) are circling a couple of times, wiping out everyone, 2-3 seconds to take flag and off. If you blow them up, they are respawned and back in seconds (with a queue of people always hanging around the BH spawn).

My biggest bugbear is the MEC chopper is so poor by comparison (when the teams are otherwise v similar). Its the difference that bothers me. MEC machine gun is really poor versus the minigun. I would love to have the BH use the same machine guns as the MEC or vice versa. I know this sacrifices some level of authenticity but the teams would be better balanced (they are othewise fairly balanced at the start of the map). You only have to look at the tickets for the top 6-7 USMC guys at the end of each Mastuur game to see the impact it has on the match.

Anyway, rant over. Lets have a more equitable balance between BH and MEC transport. If the BH wasn't an issue, the same guys wouldn't always be in the BH and would be using the MEC too (which they don't).

ps. yes I know that going for the USMC BH base is the best strat but the fact it always has 6-8 people vehicle camping gives the base the best defence in the game.

pps. are the BH guys the same stat-hungry Mortar/Miners from Reclaiming Hue?!

imported_David
08-08-2005, 03:44 PM
i think it counts as a death, but you don't have to wait the 10 or 15 sec to spawn. But you may be right because I've never watch to see if it does count...

Revives do not count as a death on your stats. Was a Medic for my previous clan and this was a big part of their (rather overzealous) tactics.

Dukester
08-08-2005, 08:53 PM
"Hi everyone. Thanks to all of you, Battlefield 2 has seen great success around the world.

Since its launch, we've tried to give Battlefield 2 all the support it deserves by releasing patches with the fixes and improvements you've asked for. Unfortunately, we haven't lived up to the standards we've set for ourselves. So all of us at EA and DICE are working extra hard to make sure that your Battlefield 2 experience improves dramatically in the coming weeks.

Towards the end of August, we will be releasing a new patch called 1.03. This patch is currently underway and will undergo thorough testing to avoid the problems that have occurred in the past. To make sure you're up to date until then; make sure you have installed the latest upcoming 1.02 update, which you can download here.

Here are just a few of the fixes you can expect to see in the 1.03 patch:

-Server and Client performance improvements.
-Improved Server Browser – added Favorites and History Lists.
-Point-farming prevention - game will stop Support/Medic/Engineer point farming exploits.
-Squads - locked squad leader will get a message if someone wants to join.
-Many HUD improvements - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
-Teamkilling changes – the logic of how teamkills are tracked will be changed.
-Gameplay tweaks - the way transport helicopters work will be tweaked.
-Additional scoring changes - players who destroy an enemy commander's assets will be given points.

There are over 140 fixes and improvements in the 1.03 patch and we're looking forward to everyone moving to 1.03 to get the best Battlefield 2 experience on a level, cheat-free playing field.

We also know that there is still an issue with availability of slots on Ranked Servers. We're all delighted that this new feature has been so popular, but we know that many of you are finding it hard to get onto a ranked server, especially at peak times. We are taking big steps and investing heavily to ensure that everyone can experience this side of Battlefield 2. New official servers have gone up in Europe and the U.S. this week and you will see many more going up in the coming weeks. Our vision is to make sure you never have to wait to get onto a ranked server.

Thanks for being such great fans of Battlefield 2. We've been listening to you and we're determined to make Battlefield 2 the best online shooter experience out there. We hope you like the changes that are coming."

an army medic
08-08-2005, 10:02 PM
so,thay did not fix the crashing?

FUPA1899
08-09-2005, 07:58 AM
"There are over 140 fixes and improvements in the 1.03 patch and we're looking forward to everyone moving to 1.03 to get the best Battlefield 2 experience on a level, cheat-free playing field."

so my question is this... is there any chance of seeing what all 140 fixes and improvements will be before the patch goes live?

or does anyone know them now...

and finally... will all 140 fixes be published somewhere in forums after the patch goes through so we can see them all then?

thanks.

fupa

SurgeY75
08-09-2005, 01:11 PM
2 be able to change account names without loosing all ur well earned points...its imposible for a new clan to start with this ranking system...

yuliang01
08-10-2005, 03:00 AM
For me the main probs which need fixing are:


4- Bunny jumping, its soooo annoying. I hate when i get a guy from behind and shoot at him, then he jumps the hell just like in "MATRIX" turns over and keeps jumping and shooting.

TOTALLY AGREE.

This is not quake. jumping around like crazy=Battle Field:Unreal Combat.

tehpwnzoor
08-10-2005, 03:58 AM
sweet i love patches, im lookin forward 2 the blowing up artillery and that stuff sounds sweet

Reddog909
08-10-2005, 07:52 PM
they need to do sumpthing better with autobalance too, isnt it great when you get switched to the other side when your a squad leader or commander!! grrrrr

i think they need to set the values to if your a commander or squad leader your locked in that game, squad members are immuned too unless all players are in a squad, then being its tracking all our secs spent let the player that joind team last be switched. but the players playing lone wolf get switch teams 1st. but what do i know.

I-Kodiak-I
08-11-2005, 06:43 AM
this should really improve online gaming, great job :)

BDFtaylor18
08-11-2005, 07:44 AM
cant wait

thingonaspring
08-11-2005, 09:27 AM
Wow frigging awesome, just clicked on server details ingame. The entire f'ing client freezes. Press ctrl+alt+del go to task manager, the mouse dissapears, bf2 tries to take precedence over every other single window, have to hit alt+tab at least ten times over before i get to taskman again not to mention the mouse icon has disappeared. Have to use the keyboard to manually shut down bf2.exe. Also when my adsl disconnects, like it may do occasionally. I return to server list, press refresh and WOW! the entire frigging client freezes for 5 minutes trying to receive data from ea servers. WHAT A JOKE!

Sapper
08-12-2005, 04:55 PM
Patiently waiting on this. Ok... not so patient.

Does anyone know for sure if the patch will allow name changes?

cyborgxxi
08-12-2005, 05:53 PM
By the way, what is the point-farm exploit? Can anyone explain this to me? o_O

Nightstalker160
08-12-2005, 06:16 PM
By the way, what is the point-farm exploit? Can anyone explain this to me? o_O


yea i want to know what this means too :hmm:

aznsensation18
08-12-2005, 06:49 PM
I can not wait for this to happen. It will be like Christmas in August. :D

Minion
08-12-2005, 07:05 PM
If this is was all ready posted tell me I could not finde it and i'm going to post it.

Is EA,Dice going to fix for the Account so like if some1 wanted to joing a Clan and he can Change his name and all of his Status and stuff was still there can you guys do that PLZ :)/.

WAAASSSUUUPP
08-12-2005, 07:35 PM
Favourites and memory list! Yay! If this game did not have it I would have to remember all those IPs once I went online.....

HYP3R
08-12-2005, 11:46 PM
If this is was all ready posted tell me I could not finde it and i'm going to post it.

Is EA,Dice going to fix for the Account so like if some1 wanted to joing a Clan and he can Change his name and all of his Status and stuff was still there can you guys do that PLZ :)/.

Ya that wont be in this patch. Future patch?? Maybe.

Minion
08-13-2005, 02:11 AM
Do you know when the Future patch is comming out ???

FM_Echo_One
08-13-2005, 02:12 AM
Do you know when the Future patch is comming out ???

End of August.

Natoksane
08-13-2005, 02:17 AM
Too bad I rarely play anymore.

I'm all about Quake 4 now.

Fusebreak
08-13-2005, 02:22 AM
more UK/europe servers, goodie :)

FURRY BIRD
08-13-2005, 05:49 AM
they should put rockets on the blackHawlk.

EliteOperative7
08-13-2005, 06:24 PM
We will see how true this hold up. When they try to fix one thing, they break another.

Quikimpulse
08-13-2005, 06:53 PM
wow im glad this is happening this is around the same time im getting my pc upgrade so everything should fall into place this month. Don't dissapoint me Dice.... :hmm:

thekingraptor
08-15-2005, 01:37 AM
i cant wait for the commander asset points, once again i will be a spec ops!

Dearmad
08-15-2005, 02:01 AM
You and baout everyone else... hope they somehow make engineers and support more attractive.

Slaytanic
08-15-2005, 02:32 AM
does anyone know the "rough" realese of the new patch? because i dont want to re install BF2 tomorrow then download the 1.02 patch, rather than the patch coming out a day after i install it. installing BF2 and installing 1.03 is alot more "fresh"

sav112
08-15-2005, 12:56 PM
The end of the month i think mate, I'd say its a safe bet not for about 10-15 days.

I just got my first Unlock and i must say its a great way to do things.

seth87
08-15-2005, 05:55 PM
Will this patch fix the Connection To Server Lost problem?

Zombie of PizzaRolls
08-15-2005, 07:10 PM
Will this patch fix the Connection To Server Lost problem?

That's not their problem, thats yours. Either that, or your just connecting to bad servers.

aznsensation18
08-15-2005, 07:26 PM
I am excited for this patch. I hope we have less complainers.

A_Dirty_Hippie
08-15-2005, 07:31 PM
I see people saying that this patch will change the bh "whoreing"(god I hate that term) issue, but can find no reference to the spacific changes. Is there a complete change log out for the patch somewhere?

imported_DMXSNOW
08-15-2005, 09:03 PM
I'm a bit worried that everyone on the team will want to be spec ops just to blow up art. UAV etc.. Even though its going on now.

I too cant wait for it to come out.

Hound_Dawg
08-16-2005, 09:22 PM
It sure would be neat if they could make a resolution update and officially support 16:9 16:10 ratios without strecthing the screen.

DeathFromAbove
08-16-2005, 09:55 PM
It sure would be neat if they could make a resolution update and officially support 16:9 16:10 ratios without strecthing the screen.



Yes it will be neat. When is the damn patch out anyways?

pepster
08-17-2005, 04:17 AM
later this month....but i cant wait...140 FIXES????...thats amazing....they only listed a few and everyones already THRILLED OUT OF THEIR MINDS...lol.....it should be awsome....every1 knows that BF2 was rushed to stores but i think EA and DICE are cleaning up their acts..........i think it will enrich the experience and be alot more fun!

As for the BH"WHORING" issue that every1 is complaing about.....i dont think its so bad.,....i dont do it myself.....but its not like the BH cant be destroyed......so STOP WHINING PPL....its not so bad!!!

CANT WAIT FOR THE PATCH!!!!!!!!!!

TimberOwl
08-17-2005, 07:49 AM
Yeh, i can't wait for the patch to, and i really don't see why people are winning over the BH thing. I mean for gods sake, blow the god damn thing outa the sky, i do it all the time, or shoot the gunners with sniper, play them at their own game and they will soon think twice about confroting a load of soldiers with big guns pointing at them..hehe..

Minion
08-17-2005, 06:42 PM
EA UK forums announced that EA Games is working on a 1.03 patch, hopefully to be released by the end of August. The new patch will feature over 140 fixes and improvements.
Server and Client performance improvements
Improved Server Browser – added Favorites and History Lists.
Point-farming prevention - game will stop Support, Medic, and Engineer point farming exploits.
Squads - locked squad leader will get a message if someone wants to join.
Many HUD improvements - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
Teamkilling changes – the logic of how teamkills are tracked will be changed.
Gameplay tweaks - the way transport helicopters work will be tweaked.
Additional scoring changes - players who destroy an enemy commander's assets will be given points.
The post also noted new US and European servers going live, and promised several more to go live with in the coming weeks. Take a look at the forum post and all the juicy details here. (http://forum.eagames.co.uk/viewtopic.php?t=3636)


But are you guys going to fix the Account problem ???

ICPO
08-17-2005, 07:05 PM
Gameplay tweaks - the way transport helicopters work will be tweaked.

Really hope we can still use transports to capture cp's, if not then what are EA and DICE thinking , we cant handle transport helicopters on our own? :mad:

-[gnw]- bumblino
08-18-2005, 11:42 AM
But are you guys going to fix the Account problem ???

Hear hear! This has to be their TOP priority
- Half of our clan cant even use our original tag...

There is no good reason why the Nick should be unique... (This should be some hidden ID field, or your CD key like in good old 1942)

In 1942 people would quickly recognise our clan & ask to join... nowerdays my Nick doesnt even look like I'm a member of a clan...

Nick I've used for years in BF:42/VN/DC
-[GNW]- Bumblino

Nick I'm forced to use in BF2:
gnwbumblino

I've lost my identity.
:mad:

analogue
08-18-2005, 02:30 PM
- Bumblino']Hear hear! This has to be their TOP priority
- Half of our clan cant even use our original tag...

There is no good reason why the Nick should be unique... (This should be some hidden ID field, or your CD key like in good old 1942)

In 1942 people would quickly recognise our clan & ask to join... nowerdays my Nick doesnt even look like I'm a member of a clan...

Nick I've used for years in BF:42/VN/DC
-[GNW]- Bumblino

Nick I'm forced to use in BF2:
gnwbumblino

I've lost my identity.
:mad:

They should have included some clan tools, like in any other modern online FPS. A way to create a clan, managing its members, and giving it a tag which will be displayed n front of the members and that can't be faked.

This is missing so much.

SierraHotel
08-18-2005, 02:38 PM
Man, this patch can't come soon enough. Everyone keeps complaining and I want to see how much EA can fix before I get the game.

Braxton-Hicks
08-18-2005, 02:52 PM
Man, this patch can't come soon enough. Everyone keeps complaining and I want to see how much EA can fix before I get the game.

I think alot of people complain and still play the game. With the rank stuff, you better get started ASAP! LOL!

Redaction
08-18-2005, 03:40 PM
ok lets start off with the hopping....its way out of control..looks like every players is jordan. Second thing is special forces need to get points for taking out artillery and radar

ICPO
08-18-2005, 04:45 PM
ok lets start off with the hopping....its way out of control..looks like every players is jordan. Second thing is special forces need to get points for taking out artillery and radar

I agree hopping is just like saying "look at me i dont have enough skills to fight fair" and Spec Ops should get points for destroying enemy radar,satilite, and arty i mean its not like its an easy task.

UttiniDaKilrJawa
08-19-2005, 05:07 AM
I just hope 1.03 is the patch that allows me to play BF2 on ranked servers and NOT have my computer reboot on me.

={SOC}= Sniper
08-19-2005, 05:46 AM
i want my clan tag!

DickY
08-19-2005, 05:52 AM
I agree hopping is just like saying "look at me i dont have enough skills to fight dair" and Spec Ops should get points for destroying enemy radar,satilite, and arty i mean its not like its an easy task.

if spec-ops would get point for destroying commander's assets, then people killing those spec-ops in vicinity of the radar, sat and arty should get "Defended Asset" points :p

Then snipers would have all the fun, kicking the spec-ops asses, while gaining some hard earned teampoints :D

-[gnw]- bumblino
08-19-2005, 11:32 AM
They should have included some clan tools, like in any other modern online FPS. A way to create a clan, managing its members, and giving it a tag which will be displayed n front of the members and that can't be faked.

This is missing so much.


They did promise this in the early days of BF2's development... they made all sorts of promises about the server manager & being able to find your online buddies also... did they materialise???? Hell noooo

Sounds like they bagged a lot of the interesting features to release in the Special Ops Addon... seems like EA are just making a money spinner out of the battlefield franchise. :rolleyes:
- It'll bring an end the community if they're not careful.

I was a total BF42/DC junky, but since the move to BF2, I've nearly lost all interest in BF...

I've got a lot of hopes built up for this latest patch, but I already know deep down I'm going to be disappointed. There's wayyyy too much wrong with the game.

I'm holding out for Desert Conflict & Forgotten Hope.

Beerman
08-19-2005, 04:35 PM
Ok well I`m ALWAYS a anti tank and well it only needs 2 changes in my opinion. well you need extra points for killing a amored unit apcs tanks not buggys and anti tank needs nades i dunno how many times i urge to chuck a nade and i have none in real life a anti armor class has at least three nades and i know im in the armed forces ffs

Krypp596
08-19-2005, 05:01 PM
what about make it easyer to get a higher rank...

Beerman
08-19-2005, 07:56 PM
dude i like how it takes awhile it should stay like that keeps me interested that shouldnt be changed

-moc-Landis
08-20-2005, 05:27 AM
its delayed

EB ..S8..
08-20-2005, 06:37 AM
its delayed

GREAT maybe they should release the update 1.3 when they are going to release the addon. (stupid long waiting)
1.03 Update Progress
In this space about a month ago, EA and DICE listed many of the feature tweaks and updates that are pending for the 1.03 Update. In order to address the key issues as quickly as possible, we set an aggressive release date for the end of August. Unfortunately, as we approach the end of this month, it has become apparent that we will not meet this goal, and we wanted to keep you abreast of our progress. We are committed to making the 1.03 Update as comprehensive as possible, so while it is important to us to keep the release date, it is more important that we take the time to do this right. We will avoid committing to another date, but know that our goal is to get 1.03 out as quickly as possible. Keep fighting soldiers, the 1.03 Update is coming!

imported_Fig
08-20-2005, 06:42 AM
Something tells me the expansion pack will be out before we see a 1.1 patch...

sad...

too bad ea is too consumed by greed to make a decent game, maybe if we boycott the expansion, they'll see.

but ya, it's delayed and that blows. they've been working on it for a month now, and they arn't done. we already have minimods with better gameplay... its all a joke.

machstem
08-21-2005, 05:34 AM
I think the new patch should include a function to prevent idiots from posting on these forums.

I know the previous patch didn't help this....I'm still posting here, am I not?:mad:

PEACE

imported_Espodude
08-23-2005, 10:26 AM
Does anyone know if the 1.03 will get rid of stuttering completely?. Hopefully they make the game run just like the demo did :D

pilvlp
08-23-2005, 10:55 AM
I think that is determinded by your hardware.

Dr.Salame
08-23-2005, 11:07 PM
They should take the time to make this patch stable and actually improve performance instead of making it more crash prone. No rushing please!

imported_Espodude
08-24-2005, 12:16 AM
The demo worked perfect for me, no problems so i think it cant be hardware...or i have no clue what im saying?

DaSpozz
08-27-2005, 08:37 PM
Its still doing my head in - When I can manage to connect to a server (not very often at at all) it most of the time throws me out and says to update to most recent version of the game even though i have patch 1.02! Any ideas guys?

Drifter
08-27-2005, 08:40 PM
i still think its missing 1 thing, M95 kill in 1 shot

Harmor
08-27-2005, 08:48 PM
Well this is the last week of August. You think they'll announce soon when the v1.03 patch will be available?

I would like to see a BETA release of the patch a week before the offical release to allow early adopters to give feedback on any major bugs.

-(PK)-DarkIllusion
08-27-2005, 09:18 PM
didn't you read? its delayed till probably the first week or so of next month...

Harmor
08-27-2005, 09:20 PM
didn't you read? its delayed till probably the first week or so of next month...
LOL...first week, yeah right. I would be surprised if they got it out before October. :mad:

95bmwm3
08-28-2005, 01:02 AM
Things that need to and should have been implemented.
1. Make it so you can not shoot while jumping just like sprinting.
2. Make choppers LAND to cap a flag and to be fixed.
3. Give Snipers 5 Claymores like all the other explosives C4, Gernades etc.
4. Give Snipers a cross hair when not using thier scope just like everyone else.
5. keep the M95 damage to players the same but triple its vehicle damage.
6. Make Claymore and Mine Teamkills non punnishable since that is your own fault.
7. Work to improve the network lagg issues since it distorts graphical accuracy.

Can you tell I play sniper : )

Dethleffs
08-28-2005, 02:51 AM
yes.

(and I have to lengthen my message)

and.. NO, you havent seen me on these fora, and YES im drunk.

so... hello everybody! I wish people would be a bit nicer to each other on these fora but i dont think theyll add that in the new patch.

be merry and wait and se what theyll think of next in the new patch.

regards,

Deth

Drifter
08-28-2005, 08:29 PM
Run Hurricane Katrina Is Comming!!!!!!!!!

Hound_Dawg
08-28-2005, 08:38 PM
Run Hurricane Katrina Is Comming!!!!!!!!!
Haha
1. Make it so you can not shoot while jumping just like sprinting.
Well thats pretty ....., i'm not a bunny hopper, but do you realize how illogical that would be?

Freeflysd
08-28-2005, 09:06 PM
sweet

Drifter
08-28-2005, 09:31 PM
anyone else live in louisiana besides me?

rapid-fire
08-29-2005, 10:02 AM
Things that need to and should have been implemented.
1. Make it so you can not shoot while jumping just like sprinting.
2. Make choppers LAND to cap a flag and to be fixed.
3. Give Snipers 5 Claymores like all the other explosives C4, Gernades etc.
4. Give Snipers a cross hair when not using thier scope just like everyone else.
5. keep the M95 damage to players the same but triple its vehicle damage.
6. Make Claymore and Mine Teamkills non punnishable since that is your own fault.
7. Work to improve the network lagg issues since it distorts graphical accuracy.

Can you tell I play sniper : )

1. Agree
3. Agree
3. Hell NO. So a SNiper can go camp a building and block all ways to get to him? No thanks
4. Umm what snipers do you know that go walking aroundkilling? SNipers are meant to be prone and hidden.
5. WHat about those idiots who claymore exits to team held bases. Then there are those who place mines so that team members can not even leave the base with their transports.
6. Agree

Drevor
08-29-2005, 10:13 AM
Things that need to and should have been implemented.
1. Make it so you can not shoot while jumping just like sprinting.
2. Make cho