View Full Version : How to use M203, GP-30, GP-25
toXicRabbit
07-27-2005, 07:07 AM
How do you use these 3 nade launchers? I've had problems hitting ranged targets. i can only use it like a noob cannon and sometimes hit ranged targets but only after mutiple tries. how do u be accurate with them? thx :D
glasseye
07-27-2005, 07:51 AM
1: if they are over 2 meters away, aim at their feet.
2: if they are under 2 meters away, aim at your feet.
3: if 1, fire jump around like an idiot while you reload.
4: if 2, jump and fire.
5: repeat.
toXicRabbit
07-27-2005, 08:46 AM
well which part of the grenade crosshair do i aim with?
glasseye
07-27-2005, 10:12 AM
none of it. the reticule is useless.
toXicRabbit
07-27-2005, 11:30 AM
true. practice makes perfect.
but no one is perfect. so why bother to practice? XD
imported_xRandoMx
07-28-2005, 08:25 PM
The reticle is a great guide when you're starting, but you have to adjust for elevation.
I think the real answer is: practice.
Assault is my main class and I can put a grenade just about anywhere in range it'll go.
One tip: There is recoil, which will kick your aim up a bit for next shot if you're firing from a fixed position, so remember to pull it back down if you're aiming at same area.
{SAS}Shadow
07-29-2005, 07:06 PM
The reticule is in a way similar to the actual M-203. The way to use what is on the screen is if the persons torso fits between the lines fire, if it doesn't elevate until it does. This will put you in the general area but for the most accurate shots you need to practice with it. Once you get the hang of it though you will be outright deadly!
The Source
07-29-2005, 07:34 PM
Hey all,
I know that in Joint Ops the hash marks on the reticle represent 50m increments. For instance, if you know the target is 150m from you, you align him with the 3rd line down...since you can see how many meters a flag is from you, practice seeing where the hash marks are for you to hit the flag.
Practice at 50/100/150m...then practice when you're on higher ground!
By hash marks, I mean the weird looking gradation-type reticle for elevation shooting that appears when you sling your gren-launcher into position.
It's really hard to explain...let's try a diagram
(this is what the reticle for the grenade launcher looks normally)
_ _
- -
- -
- -
- -
(and here's how to read it)
_......._ 50m (this is the first line you aim at, and is usually thicker)
-.......- 100m
-.......- 150m
-:banana:- 200m if he's 200m away, put his body/feet between these lines, and drop it like it's Hawt
-.......- 250m
Hope it helps...
BTW, you have the same elevation marks in tank weapon HUDS...learn to use em....hehe I think I better go practice too...just thought of the "flag-distance" thing a few minutes ago... :D
Chop_Suey35
07-30-2005, 06:43 PM
well i use assult mainly i find its just practice but even when u get the hang of it its still a little hard to be consisently perfect on the mark but bascally guesstimation is ur best option for distance shots 2 m beyond-ish
toXicRabbit
07-30-2005, 06:53 PM
great guys. thx source for the explanation for the dashes thingy xD
skuppers
08-03-2005, 06:39 PM
I would just like to point out one thing.
Glasseye is by far the biggest, most annoying, useless, waste of oxygen, nonsense poster on these forums.
Read then post please...don't just add your nonsense.
The Source: Dude...Have you any resources that may provide me with additional info to this extent?
WrAth2110
08-03-2005, 09:25 PM
1: if they are over 2 meters away, aim at their feet.
2: if they are under 2 meters away, aim at your feet.
3: if 1, fire jump around like an idiot while you reload.
4: if 2, jump and fire.
5: repeat.
I really hope battlefield stops ppl from "jumping around like idiots". Its just well, stupid and annoying.
Leave that **** for Unreal Tournament 2004.....
Qwigleet
08-03-2005, 09:34 PM
What I hate is the splash damage is so much lower than a regular grenade. You have to hit really close to hurt the enemy.
skuppers
08-03-2005, 09:53 PM
You have to understand...it's just a grenade...Take the claymore for example. It is DESIGNED to explode large. What I mean by this is that it is meant to spread a large amount of shrapnel in a forward direction to eliminate foes.
The grenade for example is a 360 degree explosion which goes in all directions. Claymores are much more effective in that they are designed to do more damage to one direct location ( much like c4 ). The claymore focus's its shrapnel when it explodes which is much more efficient.
I guess what I'm trying to say is that you can't get apple juice from an orange. You have to use the grenade how it was meant to be used - Close radius to the target(s) expecting a small radius explosion ( if this makes sense )
Cotizi
08-03-2005, 10:01 PM
one good way to use it is to make use of the buildings and terrain around him....if hes up against the wall shoot the wall next to him....thats a good way to get multiple targets at once. that and LOTS of practice. eventually youll be able to stand at one flag turn and within a second or so turn, lead, and fire off a round that hit the guy at the next flag over....thats always tons of fun..... ( then they ***** about how they got spawn killed.....right....)
iflabs
08-05-2005, 11:17 PM
Always use the splash damage to your advantage if you can.
For example:
You see your target against a wall at a pretty good distance but they're at a higher elevation. The grenade launcher at this point is deemed pretty much unless you're good at hitting targets with the slug or good at firing grenades like artillery. If there is a wall and your target is standing next to it, shoot the grenade at the wall so the splash damage will kill them.
One memorable kill with the grenade launcher was with a sniper camping on a building near a water tower. Me standing on the ground, I just shot the grenade against the water tower and let the splash damage do the work.
z2.Tex
08-06-2005, 12:26 AM
Practice makes better
LT_Bootymac
08-06-2005, 01:57 AM
I never understood the aiming "scope" until now.. I just kept using it until I got the hang of it. Now I can nade snipers 200m away.. with a little bit of luck :D
semper fi
08-06-2005, 02:13 AM
i alays end up getin oly 9 kills per round but thanks to source im finnally gonna get the basic badge
thanx bud
Eagle156
08-06-2005, 03:18 AM
Hey all,
I know that in Joint Ops the hash marks on the reticle represent 50m increments. For instance, if you know the target is 150m from you, you align him with the 3rd line down...since you can see how many meters a flag is from you, practice seeing where the hash marks are for you to hit the flag.
Practice at 50/100/150m...then practice when you're on higher ground!
By hash marks, I mean the weird looking gradation-type reticle for elevation shooting that appears when you sling your gren-launcher into position.
It's really hard to explain...let's try a diagram
(this is what the reticle for the grenade launcher looks normally)
_ _
- -
- -
- -
- -
(and here's how to read it)
_......._ 50m (this is the first line you aim at, and is usually thicker)
-.......- 100m
-.......- 150m
-:banana:- 200m if he's 200m away, put his body/feet between these lines, and drop it like it's Hawt
-.......- 250m
Hope it helps...
BTW, you have the same elevation marks in tank weapon HUDS...learn to use em....hehe I think I better go practice too...just thought of the "flag-distance" thing a few minutes ago... :D
Is that for when its zoomed in or out? When I try hitting something so far out like 250m, I often have to aim alot higher than the bottomline of the reticule goes, when zoomed out.
BravoTwoZeroUK
08-06-2005, 04:08 AM
To be honest after a while you get used to it and can range targets quite easily I use it alot (long ranged targets) dont use it up close and personal unless ran out of rounds or it's already out and faster to use it then switch back to rifle..
God knows why people complain about it so much when you have snipers who lie there and point and click...ooo really skilfull :hmm:
and Anti Tank guys firing rockets at the lone Infantrymen
Thadius_Dean
08-06-2005, 04:20 AM
Ok, I tried it by going up to a neutral flag and aiming at where the top of the flag is (about body level) I walk away until it tells me I am 50m away from it. Line up the flag with the first line, shoot, and the grenade lands about halfway from the flag. What am I doing wrong?
Wranger4400
08-06-2005, 05:06 AM
Thanks for the info dudes.
iflabs
08-06-2005, 06:28 AM
If you can get the feel for the grenade's trajectory, you can easily adjust your angle for ranged targets. I myself rarely rely on the crosshair.
perry
08-06-2005, 09:54 AM
One memorable kill with the grenade launcher was with a sniper camping on a building near a water tower. Me standing on the ground, I just shot the grenade against the water tower and let the splash damage do the work.
Yea, I've done that on Mashtuur when three snipers were camping on the water tower. Down by that closest flag I fired one round and took out one of them. I knew there was another, so I moved behind the building to reload.. popped back out, fired and 2 more died. Heh, I was only expecting two to be up there, so the third was a nice bonus :) Just aimed for the bottom of the water storage part of the tower since I knew I couldn't land the grenade on the catwalk they were laying on.
Another good one, on the SE flag of Dalian plant I was up on that orange unloading scaffold thing with a supply guy.. We were on defense with some enemies starting to head across the land bridge from the flag just to the north, so it was a good vantage point to launch the grenades from. Saw one guy laying down at the far end of the land bridge, kinda up on the dirt hill a little bit. Took a few seconds to aim, fired, boom.
My favorite kills are the ones where the enemy has taken cover to get away from your rifle.. like behind a little ridge or something. They know they're out of grenade range, they can't see you so you can't shoot em.. Then you launch the grenade just right and blow em up. I know that pisses me off, so it's gotta make them mad too :)
I've started to love the grenade launchers.. Even if you aren't 100% accurate, just the nearby explosion can make your enemy scamper around and lose concentration for a few seconds. Get a couple people peppering a target area and it's like mini-artillery :D
Insane
08-06-2005, 04:36 PM
if you have trouble hitting targets with the grenade launcher at long range, use the gun, its accurate enough.
The Source
08-07-2005, 04:48 PM
great guys. thx source for the explanation for the dashes thingy xD
Gee guys,
I thought the thread was done when ToXicRabbit said the above :)!
Eagle156, listen up, I'll try to answer your question. Skupperz, thanks for the private message...here's a little more.
Yes the gun is accurate, but the grenade launcher can be far more strategic if you are guarding a base, or assaulting from a hidden vantage pt. The range increments on the reticle are 10m. The top one is 10m, the bottom is 60m. When you aim, place the target halfway between the hashmarks. By this I mean, don't put the 10m hash mark on his feet, "bracket" or "close" his hips with the aimer, like so;
. :shock:
-/|\- (10m) [do] (notice the hash marks are at his hips)
../\
...:cool:
../|\ [don't] (notice the hash marks are at his feet)
.-/\- (10m)
As far as practicing with the flag, aim about waist level for a human at the flag...so about 3 feet above the base. Next start to memorize what 10m, 20m, and 50m look like at a glance.
Sometimes players forget that these weapons have a real place on a battlefield, and fill in gaps that other weapons lack. It's an elaborate game of rock/paper/scissors ... weapons have a specific role. Use em' the way Nature intended! :laugh:
FM_Echo_One
08-07-2005, 04:55 PM
. :shock:
-/|\-
../\
...:cool:
../|\
.-/\-
:rofl:
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