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View Full Version : dice modified cgfx shader -- it wants me to load what and how?


SirLucius
08-08-2005, 07:58 AM
I was following the dice tutorial, and creating my own bunker in maya, and I had to figure out how to copy over most of the maya tools on my own, so I can get the UV editor to load, but when I click assign, it just gives me that error message (see title).

Has anyone been successful? I ran their CG exe and that didn't help any. Just curious if anyone's ran into this problem and has a fix.

a2k
08-14-2005, 07:49 AM
That's about as far as I got as well. If you check your Plug-in Manager, you'll notice that the 3 bf2 plugins do not load in Maya. The cgfxshader plugin actually gives a "cannot find function" error, whereas the other two plugins complain about it being compiled under too old of a MayaAPI implementation. Go fig. I'm currently trying to track down what's going on with them. If you make any progress, please let me know. Thanks!