View Full Version : Has EA addressed the "Verifying Client Data" issue?
iflabs
08-20-2005, 01:59 AM
There are quite a number of us that has the problem with the long "Verifying Client Data" issue. Has EA yet point out the problem, try to fix it, or either make a statement about it?
djstubbs
08-20-2005, 02:01 AM
It all depends on your settings in-game.
If you're running things on high, trying lowering them a notch and that should decrease the amount of time it takes to load and verify.
Nitemare
08-20-2005, 02:06 AM
It's not a problem with EA, it's your system. Mine loads just fine with 2 gigs of ram.
S_t_a_l_i_n
08-20-2005, 02:19 AM
I have:
1gb ram
2.4ghz (soon to be AMD 3800+)
x800xl
i set my game setting to default high, but not highest, and the game runs smooth most of the time, and to be frank, the verifying client data takes longer than my actualy loading time of the map....:(
Snake101
08-20-2005, 02:23 AM
Yeah...it is preety annoying that veryifying some internet data takes longer than loading game graphics :D
dsull10353
08-20-2005, 04:35 AM
Greetings people of earth!. I fixed the problem on my system and I think it will help some of you here. There were a few other posts in this forum that led me to my personal fix. I discovered that my hard drive controller had changed transfer mode setting on my primary channel master drive (C drive) to PIO Mode from Ultra DMA 5- Ultra 100 which is the fastest setting my board will support. There was a message in the window saying something to the effect that the setting had been changed due to errors on the circuit, verify proper IDE cable installed and jumper settings. All I then did was to check a box "Let Bios select transfer mode" and it defaulted back to Ultra DMA. Why this happened I dont know, I had done some benchmarking a few weeks back prior to the game and it was all good, on par with my secondary D Drive.
What I had been seeing trying to get into the game was this: 45 seconds or so to load the map and 2 to 3 minutes to verify ( or longer). Usually the song would play during loading , end shortly into verification, play completely again and then finish verifying about halfway into the third repetition. It was consistent too. After the fix 45 seconds to load and a 22 count to verify.
The system:
Athlon XP 2800 pretending to be a 3200 (200 x11) watercooled
1.5 gigabytes of cheap PC3200 3,3,3,8
MSi K7N2DELTA board Nforce 2
GEFORCE 5700LE 256mb coolbits tweaked to 299 core freq and 500 mem freq
C drive WD1200BB-00DAA3
D drive WD1600JB-00HSA0
I looked at my other computers, one a VIA chipset and one an INTEL and while they are all a little different the settings are easy enough to find and adjust.
start-control panel-system-hardware tab-device manager-IDE ATA/ATAPI controllers on the Nforce boards.
Good Luck!!
Dave
rz22g
09-08-2005, 01:46 PM
It's not a problem with EA, it's your system. Mine loads just fine with 2 gigs of ram.
I really have to comment on this. You need to realize that when someone says its a problem, they are thinking just like you. If it work or does not work on my system it must or must not be a problem. Very shallow thinking. The widespread reports of this happening suggests that it might be. We have three identical systems for lan party, all with 2 gig or ram and the verifying client problem was happening on two of them. A wipe and reinstall of BF2 fixed the problem on them but it starting happening again on one of them.
Before you make a comment like the one you made think first. There are many different systems out there and an error in the game can cause problems with one machine and not even be apparent on another.
DeathGiver
09-08-2005, 02:05 PM
Its not an EA issue they can fix. Nor will they fix something that doesnt need fixing. Get more ram.
ODD-BALL
09-08-2005, 02:32 PM
"verifing client data" is checking all your files for modification/corruption. The only way to improve on this is to improve your computer performance/hard disk I.O. The easiest thing is to defrag often. All other improvments will help this scan run faster. This is like a virus scan sorta, but checking md5 sums instead of signatures. More ram, faster processor, faster hard drive, etc... will all shorten the time it takes. If it takes your pc longer to do this check than your buddies, its not EAs fault, it is just that your buddie has a faster computer (or it is able to do this check faster than yours). Just My opinion.
Marcus1981
09-08-2005, 05:49 PM
There are quite a number of us that has the problem with the long "Verifying Client Data" issue. Has EA yet point out the problem, try to fix it, or either make a statement about it?
There is no issue, it just takes that long to verify if the level/mod data on your computer hasn't been tampered with. This is because of the enormous amount of data a map/mod comprises.
Shamus
09-08-2005, 06:16 PM
"verifing client data" is checking all your files for modification/corruption. The only way to improve on this is to improve your computer performance/hard disk I.O. The easiest thing is to defrag often. All other improvments will help this scan run faster. This is like a virus scan sorta, but checking md5 sums instead of signatures. More ram, faster processor, faster hard drive, etc... will all shorten the time it takes. If it takes your pc longer to do this check than your buddies, its not EAs fault, it is just that your buddie has a faster computer (or it is able to do this check faster than yours). Just My opinion.On the whole, O-B is right on target. Perhaps DICE (not EA) can optimize the process some but the same rule of PC specifications and performance applies even if improvements were made.
It's also agreed that the verrificatin process is ungodly long. On the other hand, it provides the opportunity to run to the fridge between maps. :)
ODD-BALL
09-08-2005, 07:38 PM
yeah, dont think of it as a long wait, think of it as a short beer run....
NoSoup4You
09-08-2005, 11:39 PM
The verifying data part is for punkbuster. It scans your client files to make sure none of them have been altered.
DakotaDoc64
09-09-2005, 03:27 AM
"verifing client data" is checking all your files for modification/corruption. The only way to improve on this is to improve your computer performance/hard disk I.O.
Or install the game on a RAID drive. Cuts the verifing time nearly in half. ;)
Tenshi
09-09-2005, 08:21 AM
Everyone is saying the problem is within the clients system but what would be the point of a verification system thats totally client based...it could be hacked just like the game. the verification must have an online component
I have had problems with long verification time (loading is fine)...AND the long verification times started spontaneously. When i first installed the game the verification times were fine.
** and WHY does the game have to verify you in between rounds????? Like you can install a mod during a game????
GreatWhiteShark
09-09-2005, 09:41 AM
I really have to comment on this. You need to realize that when someone says its a problem, they are thinking just like you. If it work or does not work on my system it must or must not be a problem. Very shallow thinking. The widespread reports of this happening suggests that it might be. We have three identical systems for lan party, all with 2 gig or ram and the verifying client problem was happening on two of them. A wipe and reinstall of BF2 fixed the problem on them but it starting happening again on one of them.
Before you make a comment like the one you made think first. There are many different systems out there and an error in the game can cause problems with one machine and not even be apparent on another.
It is impossible to say as you have that you have 3 identical systems.
Your "build" may be "identical" but parts on the hardware may not be, also this goes for drivers and software, "do not" get "fooled" into believing that one so called twined identical sys / rig / pc, will run the same as it's twin, (in theory it should "but" in fact and experience it is as individual as a human twin with it's own identity and way of thinking)
Treat "respect" any "one" PC build as an individual and you and your PC will have a sound foundation to build on!
Sharky
GreatWhiteShark
09-09-2005, 09:55 AM
There are quite a number of us that has the problem with the long "Verifying Client Data" issue. Has EA yet point out the problem, try to fix it, or either make a statement about it?
The origanal post by iflabs.................. My main answer to your comment is >> "Rubbish"
FYI ...
EA and Dice have nothing to do with "Verifying Client Data Issue" Being slow its your Rig / PC hardware and the way you have it set up.
1) the main reason is "speed" of Hard drive loading the map about to be used
2) the time taken to go through your cache files and sorting out what is in currant use
3) cpu speed processing the program data
4) Ram amount + speed. Enabling the game program to transfer the data to RAM and then to the CPU for processing
5) the speed of your Up link via the net.
GreatWhiteShark
09-09-2005, 10:50 AM
BTW who gave this 5 stars?
rz22g
09-09-2005, 01:30 PM
It is impossible to say as you have that you have 3 identical systems.
Your "build" may be "identical" but parts on the hardware may not be, also this goes for drivers and software, "do not" get "fooled" into believing that one so called twined identical sys / rig / pc, will run the same as it's twin, (in theory it should "but" in fact and experience it is as individual as a human twin with it's own identity and way of thinking)
Treat "respect" any "one" PC build as an individual and you and your PC will have a sound foundation to build on!
Sharky
The systems are identical as one could expect and better way of showing that a problem exists rather than using three computers with mixed hardware. All three of these computers were built at the same time and all the components ordered in threes, same brands and models. The same slipstream install on each system with only the usernames being different. These are setup with xp, drivers and battlefield with no other software installs.
There is a also a fourth system with 1 gig of ram, different hardware and tons of software (tons is being used as an exaggeration so don't take that literally). This machine will also revert back to long verification and like the other machines the problem goes away with a removal and reinstall of BF2.
If the problem is not BF2 then the verification problem should still exist after the removal and reinstall of BF2.
ODD-BALL
09-09-2005, 01:32 PM
Everyone is saying the problem is within the clients system but what would be the point of a verification system thats totally client based...it could be hacked just like the game. the verification must have an online component
I have had problems with long verification time (loading is fine)...AND the long verification times started spontaneously. When i first installed the game the verification times were fine.
** and WHY does the game have to verify you in between rounds????? Like you can install a mod during a game????
It verifys between rounds because it only verifys the map your playing at the time. I had a map get corrupted once, and it would fail everytimg on just that map. I am sure there is some server induced wait, sometimes on 64 player servers it takes a few seconds longer, sometimes I get in real fast.
GreatWhiteShark
09-09-2005, 02:13 PM
The systems are identical as one could expect and better way of showing that a problem exists rather than using three computers with mixed hardware. All three of these computers were built at the same time and all the components ordered in threes, same brands and models. The same slipstream install on each system with only the usernames being different. These are setup with xp, drivers and battlefield with no other software installs.
There is a also a fourth system with 1 gig of ram, different hardware and tons of software (tons is being used as an exaggeration so don't take that literally). This machine will also revert back to long verification and like the other machines the problem goes away with a removal and reinstall of BF2.
If the problem is not BF2 then the verification problem should still exist after the removal and reinstall of BF2.
Don't you think you have answered your own question then m8 (me being cryptic) the answer must be in a file on BF2 and If I were you i'd look into the "cache" files and "client / server data" files saved in your "My documents" > battlefield 2 file. ;)
There's a how to in the stickys.
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