View Full Version : Blood Modding - give me guidance
MaoZedong(UK)
10-31-2005, 04:34 PM
Welll i want to learn a bit more about bf2 editing and i would like to tell me how to make a blood mod , what files to edit and how to make parts of the kit not have a blood puff.
Thanks
battlecarrysabot
10-31-2005, 06:02 PM
you need bf2 editor. go to objects>effect>impacts>bhits>small>e_bhit_s_sold_bodyarmor ; then when you select the body part, go all the way down in the resources scroll, and select (em_bhit_s_sold_bodyarmor_dusbase), and play with the "rendering" key, "emitter" key, and the "particle" key.
MaoZedong(UK)
10-31-2005, 06:59 PM
ty mate
MaoZedong(UK)
11-02-2005, 07:57 PM
question, before i start. Will changeing them edit my bf2 files. it looks like a should drag them to the mod resources folder.
battlecarrysabot
11-03-2005, 05:03 AM
when you save a edited file in bf2editor, the editor will make a saperate file; from the server & client zips. So what you need to do is, for example. If you edited a m16 tweak file, the editor will make a file called objects>weapons>handheld>weapon name, so what you need to do is. Copy and paste the m16 tweak file into the object_server.zip file.
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