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View Full Version : Fix for mysterious terrain spikes.


{HHx}b14ze
11-04-2005, 11:05 AM
Here was my problem in the map I'm working on. This was very frustrating for me.

http://i33.photobucket.com/albums/d63/b14ze/weirdendofthemap2.jpg

These darn spikes almost turned me off to the BF2 Editor. After some research, this is the fix i used.

First off, up top in your editor's menu, select "Render/Surrounding Terrain/ToggleDrawAll"
http://i33.photobucket.com/albums/d63/b14ze/toggledrawall.jpg
Now you will notice the surrounding terrain is green like so:
http://i33.photobucket.com/albums/d63/b14ze/spikesaftertoggledrawall.jpg
Shaping this neon green terrain is tedious, hurts the eyes, and will take forever. One way to make things easier is is by selecting "Render/Object Wireframe Mode".
http://i33.photobucket.com/albums/d63/b14ze/objectwireframemode.jpg
This will give contrast to your surrounding terrain, allowing you to put it back into the shape you had orignally intended!
http://i33.photobucket.com/albums/d63/b14ze/flattened.jpg
Keep on a mappin'!

AlphaMRE
11-04-2005, 03:13 PM
Good deal glad you got it!

-TSF-Gen. Romano
11-06-2005, 05:51 AM
woah those spikes are crazy, glad you got it fixed ;)