View Full Version : Battlefield 2 v1.2 Patch Information
sra_slimshady
12-17-2005, 10:40 PM
This is the best thing to happen to bf2 yet. no more bunny hopping **** tards, dolphin divers, etc etc.
I ****ing love it. **** all noobs. the end.
flashing larry
12-18-2005, 12:52 AM
HEY EA,
Can we get this patch to require 10gig on a drive that BF2 isn't even installed on?
Oh, yeah. Is there any way that the model for the .50 cal sniper rifle can be changed to a squirt gun since it doesn't do ANYTHING close to the damage a .50 cal gun would do.
Sir. Shpox
12-18-2005, 05:38 AM
Yeh, Imagine big maps.
MeTriX
12-18-2005, 10:58 AM
"We’ve seen the discussions on the forum and will do our best to address as many issues as possible, as soon as possible."
Where did people complain about the the attack heli with regards to TV-guided missles that it HAD to be changed?!? WHY do they make uneccessary changes:confused:
In regards to mines/claymores - If someone on your team is killed by either that you layed down, it should say 'Player is no more.' It should not be a TK as in MOST cases they have ignored the Red Skull and bones and have really suicided. Simple...
sra_slimshady
12-18-2005, 07:50 PM
The only thing I dont like is that you cant jump and shoot -- it takes out a key tactic in any fps.. Jump over x object, land on your belly and start firing! scares the **** outa em! lol
daNgLezz
12-19-2005, 07:29 PM
OH MY GOD!!!!!!
If they restrict the ammount of missiles on an attack heli i hope that they lowered the ammount of damage it takes to shoot down a blackhawk, and if they lowered the distance on a tv missile i hope it is more accurate, or this patch is just useless.
imported_DwarfVader
12-19-2005, 09:44 PM
OH MY GOD!!!!!!
If they restrict the ammount of missiles on an attack heli i hope that they lowered the ammount of damage it takes to shoot down a blackhawk, and if they lowered the distance on a tv missile i hope it is more accurate, or this patch is just useless.
How much more accurate do you want the TV missile to be?!? It's freaking guideable, doesn't get much more accurate then that.
Just because you don't know how to use it, doesn't mean its inacurate.
sethoo7
12-19-2005, 10:11 PM
I don't understand the negativity people have towards this patch. Less skill this less skill that. The attack helo's will only have 8 missiles per reload cycle. Quite frankly that means those players that just fire in a long forward line will have to use more skill to hit a target precisely. That's a good thing. Less skill for jets? You really can't miss with a bomber, if you do you really don't need to be flying. Fighters are already more difficult against ground because there primarily designed to fight OTHER fighters. I understand the no jumping and firing. One part of me thinkgs the fun factor will diminish but the decision was based on an much greater exploit of it. The same with DDings and the prone stuff. All you lame, dude and gay speaking people need to look at the much bigger picture.
Just look at the stats of the top ranked players. Most of them whore vehicles like nobodies business. That says something about the unbalanced nature of the paper/rock/scissors idea the creators originally had. So when all is said and done I think that the fun factor that was found before will be simply replaced with a different kind of fun that will be fair for everyone. Habits are hard to break and real skill already avoids most of the exploits that there attempting to fix.
[4TA]D|Pvt.Colinloves
12-19-2005, 10:16 PM
Well I rather do without the patch. We're all gonna lose too much for the sake of a few bunny hopping noobs.
I can deal with them on the field. I dont need a stinking patch !!!
BurnTheWeed
12-19-2005, 10:28 PM
Seems like we gain a whole lot, better AA, better infantry combat, better accuracy on some weapons, weaker airpower... yeah all good stuff, imo.
Kalero
12-20-2005, 08:49 AM
so... any news about release date for this new patch?
Sir. Shpox
12-20-2005, 09:25 AM
I wish they had said something, but in the end we all know the release dates for these patches are always put off.
daNgLezz
12-20-2005, 05:13 PM
wow, i love the sounds of everything but the helo restrictment. Why do they have to limit the ammount of missiles to 8. I hope they make them more powerful. When im in a MEC of PLA chopper it takes more than 8 missiles to take down a blackhawk, ill need a good gunner, or just any gunner from now on. Other than that this patch sounds good. Going around in karkand with a tank will be easier now because when you go to shoot people they wont be bunny hoppin or dolphin diving.
And another good thing is the shock paddles will recharge will hostlered, witch is a very good thing because when im a medic and i revive someone then hoslter the paddles and take a gun out and go revive someone else, i have to wait ofr the things to recharge wich could mean being killed while wating.
Sir. Shpox
12-20-2005, 11:01 PM
Yeah, Medic whoring will be much easier. Playing support will be much easier. DAO-12 close combat will be much easier too.
For some reason, i don't think they will affect the accuracy of the unlockable weapons at all.
daNgLezz
12-21-2005, 01:13 PM
does anyone know if there are anymore ranks being added?
imported_UH60BHPilot
12-22-2005, 05:31 AM
How much more accurate do you want the TV missile to be?!? It's freaking guideable, doesn't get much more accurate then that.
Just because you don't know how to use it, doesn't mean its inacurate.
Lol, you are very right on that part.
davexr8
12-22-2005, 11:51 AM
Aistis999']when this new patch will be released?
any ideas anyone?
Makanaki
12-22-2005, 02:20 PM
I'm really confused on what the pubbers here consider "bunnyhopping." Is it just jumping constantly or is it only jumping and shooting because no matter if ppl can still jump and shoot, there will be the same amount of jumping. EA just doesn't get it. It's either one extreme or another for them. Now I've heard you cannot jump and throw grenades, how lame is that. GGz EA.
I´ll show you something...., stats for you:
TYPE: Assault with grenadelauncher
Total time: 38h 23m
Kills: 1.987
Deaths: 1.240
Ratio: 160%
LMFAO, Now I understand your crying....:D :D :D :D :D :D
FlyingEgg
12-23-2005, 06:16 AM
/startrant
Helicopter now carry 8 missiles rather than 14
The reason behind this was "The developer felt like it". Wtf. What is this going to help? Helicopter pilots are going to have a harder time taking down vehicles. That's about it.
The only possible upside to this might be a greater dependence on the gunner. If that is an upside
TV-Guided missile n ow have a shorter range
Fair enough if the idea is to remove an exploit. No great loss, though I believe it will prevent TV Missile pros from taking down transport helos at long range.
Hit points on all air vehicles has been reduced
Again, not necessary. It seemed ok how it was. Just lessens the effectiveness of helicopters in general.
Not a problem for planes. Plane's don't get hit if the pilot doesn't want to be.
AA missile lock has been improved
I'm assuming this means it locks on faster? Pointless.
How about making an ground to air missile that's actually capable of hitting a goddamned plane.
Support kits have had their primary weapons adjusted for accuracy
Adjusted how? There didn't seem to be a problem.
Sniper kits have had their primary weapons adjusted for accuracy
Again, adjusted how? Lower maximum accuracy? Higher accuracy for the SVD and the Type 88? What's being changed?
They better not make my m24 innacurate, otherwise I won't be able to snipe the noobs off the machineguns in Wake *shifty eyes*
Anti-Tank kits have had their primary weapons adjusted for accuracy
I'd imagine this is referring to the SMG's. Probably an upgrade to the accuracy? Let's hope. Might be able to actually hit something with the bloody popgun of an mp5.
"Dolphin Diving" is no longer possible
Thankyou to whoever finally got it together and decided to do something about it. I was so sick of facing up against a guy who has perfect accuracy, despite diving, having hit the ground, and sometimes rolling sideways. Just didn't make sense.
Players can no longer jump and shoot at the same time
Awesome sauce. No more bunnyhopping for the assualtists and their noob tubes. However, it still doesn't fix the problem of the Spec Ops player with the shiny g36c who can jump around untill he doesn't feel like it anymore, then just pop you in the face.
"Prone Spamming" is now fixed
Ok. Good. I'm still doubtful about their definition of 'fixed' though.
"Sprint exploit" is now fixed
Noone seems to know wtf this is/was. Probably for the best. Whatever the case, if it's one less exploit, great.
Reload while sprint ing has been enabled
You could do that anyway. You just start reloading -then- sprint.
Damage decreased for the M134
Assuming that this is the Blackhawk's minugun, unnecessary. Tell you what would create difficulty? Increased accuracy. Spraying in one spot is a hell of a lot harder than spraying everywhere. It was like this in DC. It was good.
Medic defibrillator paddles have been adjusted. They now reload while not in use.
Coolies. More frequent reviving for me. Not sure if it's for the best or not, but I suppose you could put forward the realism arguement.
Now, for what they -should- change.
- Make missiles that are capable of hitting a plane. Give the missiles a proximity detonation, and make it area of effect based. Easy.
- Take away the FAV and the DPV's perfectly accurate machineguns. Why was this created in the first place? Sure they can still be accurate, but not perfectly accurate, for god sake. If you strapped a scope on one of these things, you'd be unstoppable.
- Give the m24, SVD and the M95 better crosshairs. Not better accuracy, not better damage, better, finer crosshairs. The m95 especially is only very slightly less accurate than the m24, but this is escalated to no end by its bulky crosshairs.
- Make the more things cause death, less things cause critical wounding. You can't shock paddle a gaping hole to the head. I know that game's not about realism, but things like that are just stupid.
- Stop people from shooting their own comrades in the face with an m95 for getting in a plane/helicopter first. It's not cool, it shouldn't happen, and a small penalty to the offender's score doesn't make enough difference to dissuade them.
- Ability for anyone to disarm a claymore, be it yours or someone else's. If you manage to work your way behind a planted claymore, you shouldn't have to use a grenade to get rid of it.
That'll be all for now. Cheers to anyone who bothered to read all of that
/endrant
daNgLezz
12-23-2005, 03:41 PM
I read it all :) . Your ideas are very well said. And the only thing i don't get is, what do you mean by the FAV's and DPV's machine guns are accurate. Sometimes i have to shoot at a person till the thing overheats till he dies.
FlyingEgg
12-25-2005, 11:32 PM
I mean the rear gun (second position). That thing's so accurate that people use it to camp spawn points at long range and mow down anyone they see. Not talking about the other machine gun, which is the same as that army's support kit's primary weapon.
NiteCyper
12-25-2005, 11:43 PM
My knife fights will be HELLUVA lot tougher and have you ever been i a situation where the guy is hiding behind a one-foot sandbag wall on a map like Gulf of Oman east of the south-east flag? Now, they have a chance to kill you even though you knew they were there in the first-place and that should give you the right to jump up on them and kill them with a knife IMMEDIATELY instead of jumping, saying 'Hello, how are you?' AND GETTING SHOT IN THE FACE! Also, the sprint bar idea was just gay in the first place.
SKIDM4RK
12-27-2005, 05:52 AM
- all guns now shoot flowers instead of bullets
- Tank has been replaced with a unicorn
- AT weapons now distribute yummy gumdrops for your squad
- Artillery replaced with marshmallow barage
- Supply crates supply radius replaced with a "hug radius" awww everyone gets a hug!
- White neutral flags have been replaced with Rainbow flags.
All these ****ing whiners, gonna turn this game into americas army.
"OMFG, I got killed by a chopper...Take away half it's misslies and reduce it's health"
Whats was wrong with the choppers? There are 10 different ways to take out a chopper yet they still nerf it. The jets are far more powerful, though it seems they will never touch the amount/power of the bombs.
And no shooting while Jumping? Are you serious? If you can not jump while firing a weapon in real life you are physically/mentally disabled.
I'm tired of this ****...Every time I get used to the game they go and change a bunch of stuff so it is more noob friendly.
And If you guys think this patch isn't for the noobs, then you are in fact a noob.
Amen!
Light_Wolf
12-29-2005, 06:54 PM
The best solution to remove the bunny-jumping would be that you cannot jump if your sprint bar is down, and have a delay between jumps like America's army, not removing shoot-while-jumping. I need that tactic when crossing corners with nothing but a gun.
Wow this game gets crappier every patch. Why take away the ability to jump and shoot? Just because whiners didn't like it and think it was realistic? So what, none of the game is realistic! Why nerf the helicopter so badly? All they had to do was up the accuracy of the ground AA and that was more than enough. Seems to me they're listening to the vocal minority (as usual) that want to make BF2 a ground combat sim which will be a formula for disaster in the long run. Why play BF2 for ground combat when there are games out there that do it much better? Lame. Hopefully these craptastic changes don't translate over to mods.
I agree
EscAnnihilatorApe
12-31-2005, 01:31 AM
i think all you whiners that dont agree with the patches need to find another game to complain about....i'm sured you wont be missed on the battlefields!!, but for all you that were used to dolphin diving and such i cant wait to kill you on the battlefields if i see you on whatever servers in fact you can come to ours at 64.69.47.113:16567.
MonkMachine
01-05-2006, 02:42 AM
No news about when? Im fed up with the sh*tty graphics and lag since 1.12.
BIFF EXPLODER
01-05-2006, 03:21 AM
i think all you whiners that dont agree with the patches need to find another game to complain about....i'm sured you wont be missed on the battlefields!!, but for all you that were used to dolphin diving and such i cant wait to kill you on the battlefields if i see you on whatever servers in fact you can come to ours at 64.69.47.113:16567.
to start with the whiners were u ppl that cried your brains off because u couldn't stand being killed, and now your whining ruined the game for alot of ppl. (not me, i dont care that much really)
and the most interesting is that most of the ppl that are happy with the changes will be the first complaining about the patch.
My point is:
when a big part of the comunity is made by ppl that cant stand being killed, the developers just should not listen to it.
whoster69
01-05-2006, 03:26 AM
to start with the whiners were u ppl that cried your brains off because u couldn't stand being killed, and now your whining ruined the game for alot of ppl. (not me, i dont care that much really)
and the most interesting is that most of the ppl that are happy with the changes will be the first complaining about the patch.
My point is:
when a big part of the comunity is made by ppl that cant stand being killed, the developers just should not listen to it.
No, of course not you. Yet somehow you're the one whining about them making the game more balanced? What's the matter Biff, don't want to learn how to play? ;)
Enjoy your exploits for the next few weeks/days. Personally I'm looking forward to balanced play.
FierceTeapot
01-05-2006, 04:41 PM
Well most of this patch is OK except for the stupid idea about stopping shooting and jumping at the same time. And if you noobs who hate bunny-hoppers have any common-sense, you'll realise we'll still own you after this patch as you suck! Besides, I only bunny-hop for long distance journeys I don't tend to jump too much when I shoot.
Sure, you shouldn't have much accuracy if you jump then shoot. But its still within in the realms of reality that you could do it. And to all the lamers going on about reality so much tell me this: can you usually survive numerous shots from any assualt weapon? Does a box of bandages magically heal you in real life? Can you usually spawn in a moving helicopter and then repair it while it flies? No, you can't, but I don't hear you mentioning these. This is a computer game, its supposed to be fun and arcadey!
The only gay thing was prone-hopping (dolphin diving). As that was absurd because you can barely hit the fecker, and then when you do it back, you both spend about 5 minutes looking at each other but not hitting each other.
But its very crappy of Dice/EA to stop all shooting while mid-air. The amount of times you need to jump off a roof across to a flag and spray some bullets to protect yourself is quite frequent. Or if you need to jump over a small wall and shoot at the same time. Perfectly possible - albeit with lowered accuracy.
whoster69
01-05-2006, 05:01 PM
Keep whining bunny hopping lamer. Your days are almost up. Then you'll have to actually learn how to play.
FierceTeapot
01-05-2006, 05:41 PM
Keep whining bunny hopping lamer. Your days are almost up. Then you'll have to actually learn how to play.
lol righto.
No, next time I come across you and own you with an MP5 or PP19 (as I only play standard AT kit) (oh, and aren't these the weakest guns in the game? LOL) you might want to reconsider your gross stereotyping of people who bunny hop.
Only the pr0s bunny hop and strafe left to right making those head shots. lol
Seriously, its a game, and from experience playing with the weakest machine gun in the game, I know I dont suck. Im not '1337' but I'd place a bet Im better than you - as you seem to delude yourself into thinking people who bunny hop are rubbish.
Besides as I said. I dont bunnyhop to kill. I bunnyhop to travel.
Dutchnad
01-06-2006, 12:28 PM
Hit points on all air vehicles has been reduced
perfect this will reduce chopper whoring (and my anti tank will love it)
Damage decreased for the M134
Same as above, DEATH TO CHOPPER WHORES ! ! !
AA missile lock has been improved
Improved??? does this mean they will actually be of any use to air vehicles that are not hovering 2 meters away from us?
Support kits have had their primary weapons adjusted for accuracy
Good, they are not to bad but a little more accuracy is always good.
Sniper kits have had their primary weapons adjusted for accuracy
More accurate sniping rifles??? Hope so right now I can get just as many "sniping" kills with my medic.
Anti-Tank kits have had their primary weapons adjusted for accuracy
If this is SMG...THANK GOD perhaps now ill be able to hit the broad side of that barn.
"Dolphin Diving" is no longer possible
Players can no longer jump and shoot at the same time
"Prone Spamming" is now fixed
HAH finally, and for ppl who whine about that now noobs are at advantage...if you are so good then you dont need these things to own the noobs do ya?
Medic defibrillator paddles have been adjusted. They now reload while not in use.
Yipeeeeee...no really Yipeeeee finally medics can revive a little faster.
whoster69
01-06-2006, 06:41 PM
lol righto.
No, next time I come across you and own you with an MP5 or PP19 (as I only play standard AT kit) (oh, and aren't these the weakest guns in the game? LOL) you might want to reconsider your gross stereotyping of people who bunny hop.
Only the pr0s bunny hop and strafe left to right making those head shots. lol
Seriously, its a game, and from experience playing with the weakest machine gun in the game, I know I dont suck. Im not '1337' but I'd place a bet Im better than you - as you seem to delude yourself into thinking people who bunny hop are rubbish.
Besides as I said. I dont bunnyhop to kill. I bunnyhop to travel.
Keep rationalizing. You and the other lamers time is almost up. Soon you'll have to learn how to play.
whoster69
01-06-2006, 06:43 PM
i think all you whiners that dont agree with the patches need to find another game to complain about....i'm sured you wont be missed on the battlefields!!, but for all you that were used to dolphin diving and such i cant wait to kill you on the battlefields if i see you on whatever servers in fact you can come to ours at 64.69.47.113:16567.
Exactly. No they definitely won't be missed LOL! Hopefully this patch will encourage the skillless smacktards to play something else or, heaven forbid, actually learn how to play!;)
IIIKrazyKiDDIII
01-08-2006, 06:28 PM
its ganna be hard to get used to not shooting when your jumping, but it will be good in the long run
=====
this very thing fixed a lot of problems in Americas Army Operations, but I havent played battlefield 2 enough to see how jumping and shooting is unfair as long as the accuracy is low when in the air.
The reason why you cant jump and shoot in AAO is that AAO is not Unreal tournament and I dont think Battlefield 2 should be either.
whoster69
01-08-2006, 06:31 PM
=====
this very thing fixed a lot of problems in Americas Army Operations, but I havent played battlefield 2 enough to see how jumping and shooting is unfair as long as the accuracy is low when in the air.
The reason why you cant jump and shoot in AAO is that AAO is not Unreal tournament and I dont think Battlefield 2 should be either.
Exactly. The people whining about this exploit fix are the ones who have come to rely on it. They're the reason it's being fixed. If they want to blame someone, they can blame themselves for exploiting it in the first place.
Digital-Boy
01-08-2006, 07:51 PM
Well, I'm pleased with some of the patch fixes, but some of them seem sketchy.
Like decreasing the rocket salvo from 14 to 8. Not neccessary. Maybe, they're trying to discourage pilots from neglecting the gunner by only using rockets, but rockets were never so powerful that they needed to be nerfed.
And reducing aircraft HP? Do they not understand the reason that aircraft are so powerful is because they're so hard to hit them in the first place? Not because they don't receive enough damage when they do get hit. Well, I would like to see small arms fire (from light machine guns and rifles) do more damage to helicopters, but decreasing helicopter HP will just make them that much more vulnerable to the heavy machine guns, which already eat them alive.
I have mixed feelings about no shooting while jumping. Barring the grenade launcher and C4 chucking (and maybe shotguns, but that's a whole other issue), I never saw much of a problem with shooting while jumping, as your accuracy went to **** if you tried to do it. Deep down, I feel like you should be able to fire in mid-air, even though I think not being able to do so won't have a significant impact on the game (other than jump-throwing and jump-GL'ing).
BTW, are there any estimations about when the patch is supposed to come out?
Alcorr
01-08-2006, 08:25 PM
Well, I'm pleased with some of the patch fixes, but some of them seem sketchy.
Like decreasing the rocket salvo from 14 to 8. Not neccessary. Maybe, they're trying to discourage pilots from neglecting the gunner by only using rockets, but rockets were never so powerful that they needed to be nerfed.
And reducing aircraft HP? Do they not understand the reason that aircraft are so powerful is because they're so hard to hit them in the first place? Not because they don't receive enough damage when they do get hit. Well, I would like to see small arms fire (from light machine guns and rifles) do more damage to helicopters, but decreasing helicopter HP will just make them that much more vulnerable to the heavy machine guns, which already eat them alive.
I have mixed feelings about no shooting while jumping. Barring the launcher and C4 chucking (and maybe shotguns, but that's a whole other issue), I never saw much of a problem with shooting while jumping, as your accuracy went to **** if you tried to do it. Deep down, I feel like you should be able to fire in mid-air, even though I think not being able to do so won't have a significant impact on the game (other than jump-throwing and jump-GL'ing).
BTW, are there any estimations about when the patch is supposed to come out?
Perfect post, exactly how I feel.
I mean moving from 14 to 8 rockets just means i have to reload more often, and not much else....the pilot won't need the gunner any more than he does now.
And as the quote says, the problem is not how much damage they can take, its how that the missiles don't always go to the right targets and/or get poor locks when they do get locks.....
Seriously, two hits from a stinger/IGLA and you are either or in the redzone....
Mernard
01-11-2006, 01:22 AM
The patch previous to this was the 1.12?
whoster69
01-11-2006, 01:44 AM
The patch previous to this was the 1.12?
1.12 is the current patch, so yes I would assume that will be the case.
So how long will this patch take for release?
whoster69
01-11-2006, 02:43 AM
That's anyone guess at the moment...
Uber:Jagermeiter
01-11-2006, 03:06 AM
Well, I'm pleased with some of the patch fixes, but some of them seem sketchy.
Like decreasing the rocket salvo from 14 to 8. Not neccessary. Maybe, they're trying to discourage pilots from neglecting the gunner by only using rockets, but rockets were never so powerful that they needed to be nerfed.
And reducing aircraft HP? Do they not understand the reason that aircraft are so powerful is because they're so hard to hit them in the first place? Not because they don't receive enough damage when they do get hit. Well, I would like to see small arms fire (from light machine guns and rifles) do more damage to helicopters, but decreasing helicopter HP will just make them that much more vulnerable to the heavy machine guns, which already eat them alive.
I have mixed feelings about no shooting while jumping. Barring the grenade launcher and C4 chucking (and maybe shotguns, but that's a whole other issue), I never saw much of a problem with shooting while jumping, as your accuracy went to **** if you tried to do it. Deep down, I feel like you should be able to fire in mid-air, even though I think not being able to do so won't have a significant impact on the game (other than jump-throwing and jump-GL'ing).
BTW, are there any estimations about when the patch is supposed to come out?
You can't reqally comment on the patch until it comes out. The last patch wasn't that great, so let's not fire up the parade until we see wht we're celebrating. I'm optimistic about it----but no one knows what it is going to deliver
whoster69
01-11-2006, 03:59 AM
You can't reqally comment on the patch until it comes out. The last patch wasn't that great, so let's not fire up the parade until we see wht we're celebrating. I'm optimistic about it----but no one knows what it is going to deliver
That's very true.
zymyo
01-11-2006, 04:21 AM
EA has digged themselves in a pretty deep hole, if they pull a pin out, everything falls unbalanced.
EA just comes from a planet where unfinished games are ok.
spyderfenix2006
01-11-2006, 07:25 AM
I think they should of kept the heli missles at 14.
Widkidone
01-11-2006, 02:16 PM
I am not expecting the patch this week.....:cry:
imported_TigerOF
01-11-2006, 03:17 PM
someone know's when 1.2 patch is online???
Greetz from Holland
TigerOF
whoster69
01-11-2006, 03:31 PM
someone know's when 1.2 patch is online???
Greetz from Holland
TigerOF
Can't you at least read the thread? We JUST answered this question about three posts back! Come on people a little effort here please!
c4mstr
01-11-2006, 07:26 PM
Can't you at least read the thread? We JUST answered this question about three posts back! Come on people a little effort here please!
I looked but I still can't find it
whoster69
01-11-2006, 11:09 PM
It will be released when they release it. There is no release date. There has been some discussion about January, but no official word.
Widkidone
01-13-2006, 06:11 AM
someone know's when 1.2 patch is online???
Greetz from Holland
Well just expect it in the real near future!
seville
01-13-2006, 08:40 PM
Wow this game gets crappier every patch. Why take away the ability to jump and shoot? Just because whiners didn't like it and think it was realistic? So what, none of the game is realistic! Why nerf the helicopter so badly? All they had to do was up the accuracy of the ground AA and that was more than enough. Seems to me they're listening to the vocal minority (as usual) that want to make BF2 a ground combat sim which will be a formula for disaster in the long run. Why play BF2 for ground combat when there are games out there that do it much better? Lame. Hopefully these craptastic changes don't translate over to mods.
Jump and shoot doesnt need to be compared to realism, its not even remotely possbible. This is supposed to approximate combat. How many militaries teach their troops to jump around while they are shooting?
NONE! So far from real life as to be absurd.
If it you think it should be fine to jump and shoot, then I say fine, as long as I can have a 155m howlitzer mounted on my Helmet. And dont tell me thats not realistic!
Seville
whoster69
01-14-2006, 03:11 AM
Seville excellent point. Also notice that he's the one doing the whining (while he accuses others) I've seen a lot people whining about losing their beloved bunny hopping noob tubing. Personally, I'm really looking forward to these play balances.
{CT} Jex
01-14-2006, 03:24 AM
Hey guys just FYI my clan {CT} just put up and new site for our BF2 division www.ct-bf2.com (http://www.ct-bf2.com) also a new ranked server also new ranked server IP 70.86.134.102:16567. we are recruiting just so ya know hit us up on the site or server l8r
Jex
General Tso
01-14-2006, 03:32 AM
http://planetbattlefield.gamespy.com/fullstory.php?id=22127
Destroyable UAVs?
whoster69
01-14-2006, 03:35 AM
http://planetbattlefield.gamespy.com/fullstory.php?id=22127
Destroyable UAVs?
What a great idea!
bigpappa
01-14-2006, 03:37 AM
http://planetbattlefield.gamespy.com/fullstory.php?id=22127
Destroyable UAVs?
fookin a thats awesome
VegaBoner
01-14-2006, 03:39 AM
Awesome
bigpappa
01-14-2006, 03:42 AM
also ff has been turned off for mines..
http://planetbattlefield.gamespy.com/fms/Image.php?image=http://pnmedia.gamespy.com/planetbattlefield.gamespy.com/images/news/changelist.gif
jayhigh
01-14-2006, 03:47 AM
Im pretty sure the M134 is the minigun. The USMC support machine gun is the m249. Sounds like a good patch!
the M134 is the mini gun manufactured by General Electric.
http://www.motionpicturearmourer.com/minigun.htm
as seen on the movie Terminator 2
vinnie1thumb
01-14-2006, 11:37 AM
I am also looking forward to the patch!!!!!!!!!!!!!!!!!!!!!!!!
Cicchetti
01-16-2006, 05:24 AM
Patch looks good
Rezjah
01-16-2006, 06:30 AM
patch is looking good, but i have a feeling they arent going to release the patch until they release EuroForce, which is in february i believe.
this makes the most sense to me as if you look at the changelist, it says "Sniper unlocks added" and if you look at the new list of weapons in euroforce the L96A1 is being added, the AWP to all you CSS people out there. so if they are adding that weapon as an unlock they would have to make it compatible with BF2 and SF probably, so the patch will most likely be released when EuroForce is released
Widkidone
01-16-2006, 03:46 PM
patch is looking good, but i have a feeling they arent going to release the patch until they release EuroForce, which is in february i believe.
I think thats the plan so why is everyone getting so overly excited over this patch with we are 3 weeks out til the first Booster Pack, EuroForce, is release. They release 1.12 when Special Forces was release. They say that the patch will be release "really soon". But don't expect anytime sooner than 3 weeks.
Talus
01-16-2006, 04:05 PM
I don't understand why they simply don't announce that the patch will be released simultaneously with the booster pack then?
sounds so simple to me.
If they don't..then I'm assuming the patch will be out sooner.
In feb I presume around the 14th, oh and when patches or vers of software come out it starts goes up hence 1.12 so 1.2 is higher (1.20).....
whoster69
01-16-2006, 04:29 PM
I think thats the plan so why is everyone getting so overly excited over this patch with we are 3 weeks out til the first Booster Pack, EuroForce, is release. They release 1.12 when Special Forces was release. They say that the patch will be release "really soon". But don't expect anytime sooner than 3 weeks.
I agree. The closer we get to the booster packs, the more like it will be released with the first one.
imported_TigerOF
01-16-2006, 04:31 PM
Does someone know's how much points you must have for the new rankings???
No why are they lowering them yet again.. lol
whoster69
01-16-2006, 04:40 PM
No why are they lowering them yet again.. lol
Actually I would like to see a few of them lowered (or at least brought into more uniformity with the others). Some of the ranks on the high end currently take a very long time to get if you don't play for points all the time. going from 20,000 to 50,000 seems like too big of a jump to me (just one example). I wouldn't mind if they'd bring the top end down a little.
Rezjah
01-16-2006, 04:50 PM
Actually I would like to see a few of them lowered (or at least brought into more uniformity with the others). Some of the ranks on the high end currently take a very long time to get if you don't play for points all the time. going from 20,000 to 50,000 seems like too big of a jump to me (just one example). I wouldn't mind if they'd bring the top end down a little.
I agree with that, they are going to increase the ranks up to general and between 2nd lieutenant and general is a lot of ranks, so i would hope they do lower them.
Wicked0ne-=RPK=-
01-21-2006, 05:27 AM
Patch sounds great, however, im not sure wut these mean
"Prone Spamming" is now fixed
"Sprint exploit" is now fixed" :confused:
can anyone fill me in??
FordMustang
01-21-2006, 05:47 AM
"Sprint exploit" is now fixed" :confused:
Little Known,but really cheap exploit that somehow allowed you to sprint as long as you want
Fiasc0
01-21-2006, 05:52 AM
Little Known,but really cheap exploit that somehow allowed you to sprint as long as you want
In other words, we´ll see in the upcomming months the SIR_ BF2_Olympics.avi ? :p
Widkidone
01-21-2006, 06:21 AM
Just expect the patch to be release at the same time as Euro Forces is release. Will there be hard copied of the Booster Packs or are they going to be strictly downloads from the EA website? I am just asking for those that reformat there systems once, twice, or three times a year. I have checked out EB Games, Gamestop, and other gaming software outlets and they do not have these Booster packs listed, so i am taking this will be a strickly download only expansion?
Krushull
01-21-2006, 01:15 PM
sounds like a great patch
should still let us jump and shoot with all guns except noob tubes though
KryCek.x
01-21-2006, 04:59 PM
NO, FOR THE LOVE OF GOD NOOOOOOOO. MY CHOPPER WHORING DAYS ARE OVER!!!!! I'm glad I got my helo service ribbons before this went in effect though. But seriously, why do they have to make everything so balanced now.
... so muppets like you cant be soo f _ _ _ king sad!!!
KryCek.x
01-21-2006, 05:01 PM
Wow this game gets crappier every patch. Why take away the ability to jump and shoot? Just because whiners didn't like it and think it was realistic? So what, none of the game is realistic! Why nerf the helicopter so badly? All they had to do was up the accuracy of the ground AA and that was more than enough. Seems to me they're listening to the vocal minority (as usual) that want to make BF2 a ground combat sim which will be a formula for disaster in the long run. Why play BF2 for ground combat when there are games out there that do it much better? Lame. Hopefully these craptastic changes don't translate over to mods.
so real soldiers bounce around like rabbbits do they???!!! FOOL!!!
Akkadakka
01-22-2006, 01:39 AM
Man, they just want to make it fairer, i mean, as if a tank couldnt take out a chopper with a shell???? The whole point of the game is to capture an holod control points, and the mojority of ppl in a server ARE ground troops. So i think it is wonderful that planes and choppers have had their impact lessened.
Darknut
01-25-2006, 11:06 PM
Patch sounds great, however, im not sure wut these mean
"Prone Spamming" is now fixed
"Sprint exploit" is now fixed" :confused:
can anyone fill me in??
Prone spamming is merely rapidly going between prone and standing.
There are two things that could be considered the sprint exploit. One involves jumping and the other involves two people. I've never done either but I can see how they work. The one that involves two people has the added bonus of not only indefinitely running but running twice the speed of a normal sprint. I see this exploit most often when a squad wants to be the first to reach the blackhawk.
Darknut
01-25-2006, 11:21 PM
Man, they just want to make it fairer, i mean, as if a tank couldnt take out a chopper with a shell???? The whole point of the game is to capture an holod control points, and the mojority of ppl in a server ARE ground troops. So i think it is wonderful that planes and choppers have had their impact lessened.
Mostly planes. Choppers weren't really that bad as long as you thought about the situation before attempting something futile. Planes don't really have any foe other than another plane.
What makes me angry at planes isn't their bombs it's that there have been times where I actually managed to get a tank shell to land on a plane and it did not destroy it. Seriously, no fighter in the world can survive a tank round. How did I manage to hit a tank while in flight? Well, one plane decided to slow down, to a near stop while dropping it's bombs on my tank. It was roughly thirty feet forward of my cannon. I hit it right in the center of the plane. The plane sped up and flew away. A JSF was hovering in the air and I landed a tank round on it before it flew off. Another plane flew by really low and by a miracle that only God could provide went inbetween my tank and another tank. I fired and hit it in the cockpit -- not intentionally as I was firing at the other tank --the plane blew up but I suspect that it was already damaged.
The odd thing is unmanned planes die in one tank round. I guess they gain hit-points when piloted.
Back to the orginal arguement, planes have no rival other than other planes. AA vehicles should be more of a threat to them. Right now all they are good for is anti-infantry/lightly armored vehicles and mediocre chopper pilots. I'm not saying they should completely nerf planes just make the AA missiles a hell of a alot better or down the hitpoints on a plane a little bit.
Roger Smith
01-25-2006, 11:42 PM
should still let us jump and shoot with all guns except noob tubes though
why, its llama, i cant tell you how many times ive been sprayed while they were in mid jump.
MrMethane
01-26-2006, 12:14 AM
Why limit the guns on the blackhawk? As it stands there is only 1 map where the black hawk is even remotely usefull, and that is Mashtuur. In other maps a Blackhawk lasts about 5 seconds untill an attack helicoptor or jet shoot it down, so they are pretty much useless as it is. In Mashtuur, it is one of the best methods for quickly stomping out ground troops. Once they take that away, then the Blackhawk will be completely useless, they might as well just remove it from the game. They might as well remove the blackhawk all together and just add more jets and attack helecoptors to the existing maps. It's really dissappointing, since there was no greater thrill than laying down a blanket or machine gun fire on the soldiers in the streets of Mashtuur below. Just watching them drop like ants in the street brings a smile to my face.:confused:
MrBenis
01-26-2006, 12:25 AM
Why limit the guns on the blackhawk? As it stands there is only 1 map where the black hawk is even remotely usefull, and that is Mashtuur. In other maps a Blackhawk lasts about 5 seconds untill an attack helicoptor or jet shoot it down, so they are pretty much useless as it is. In Mashtuur, it is one of the best methods for quickly stomping out ground troops. Once they take that away, then the Blackhawk will be completely useless, they might as well just remove it from the game. They might as well remove the blackhawk all together and just add more jets and attack helecoptors to the existing maps. It's really dissappointing, since there was no greater thrill than laying down a blanket or machine gun fire on the soldiers in the streets of Mashtuur below. Just watching them drop like ants in the street brings a smile to my face.:confused:
Because the blackhawk was a completely ******** helicopter with wayy too much health and friggin splash damage on its chainguns? Have you ever tried to shoot something with the mi-17 or that china transport-helo guns? its god damn impossible, face it mate; blackhawk is unbalanced.
=Yes=Overkill
01-26-2006, 12:28 AM
It's happening when someone push you from behind...usualy it happens when big croud is running towards BH...mind that if you are the one that is pushed ... your health is going down...few bars
bigpappa
01-26-2006, 12:35 AM
i heart the BH
DisposableHero
01-26-2006, 08:00 AM
i heart the blackhawk too, but it is unbalanced compared to the other transport chopper....
Widkidone
01-26-2006, 09:35 AM
Now that Booster back, Euro Forces, has been delayed and most likely the 1.2 will be release before the expansion.
whoster69
01-26-2006, 03:24 PM
Now that Booster back, Euro Forces, has been delayed and most likely the 1.2 will be release before the expansion.
Where have you seen that it's delayed?
Sharp
01-26-2006, 03:30 PM
Where have you seen that it's delayed?
Read one of the Euro Forces delayed threads. However, they've said that the patch is on schedule, it's only the booster pack that's delayed.
Widkidone
01-26-2006, 04:49 PM
Where have you seen that it's delayed?
Here (http://forum.eagames.co.uk/viewtopic.php?t=16560&postdays=0&postorder=asc&start=15)
Plus... from my good friend Talus reported as wellregarding the patch:
Originally Posted by EAUK_Protagonist
We've not given a date for the patch previously, and as far as our information goes at the moment everything is on schedule, rather than there being any major hold-up.
We'll update the patch news sticky as soon as we have anything further.
Protagonist
Community Manager
EA Games
Uber:Jagermeiter
01-26-2006, 05:06 PM
So is it official that the booster pack has been pushed back? That's kinda a bummer, but they are obviously trying to get everything right as they always do. I can wait-EA/DICE does a great job-despite the tears of an insipid minority---just hope the patch is out soon
Robske007a
01-26-2006, 07:02 PM
err what does 'improved acc' mean? do they mean that if i shoot the next time with a sniper i have a higher chance of hitting something?
Robske007a
01-26-2006, 07:04 PM
for the record the G3A3 is the G3 in the game, i don't get why DICE set the name to G3 when it's G3A3
imported_odin
01-27-2006, 06:53 PM
is this a joke? everything right as they always do? ha!
So is it official that the booster pack has been pushed back? That's kinda a bummer, but they are obviously trying to get everything right as they always do. I can wait-EA/DICE does a great job-despite the tears of an insipid minority---just hope the patch is out soon
Ginvre69
01-27-2006, 10:12 PM
:rolleyes: Good news!!But i think alot of ppl wont like it.....have to try...
Robske007a
01-28-2006, 08:29 PM
- Helicopter now carry 8 missiles rather than 14
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
My ruling days are over. :-( :cry:
SpeedyGonzales
01-30-2006, 03:19 AM
wow... all it took was a few crybabies to whine about 'bunny' hopping..
and they do away with it.. its called JUMPING... and if you told the
soldiers overseas right now, they were not allowed to jump and fire
at the same time, AT ANY TIME... theyd probably laugh at this game
totally..
However, at the same time, we have super choppers in the game that
are capable of withstanding direct tank shell hits, and simply flying off
smoking a little.. total disgrace.
Any tweaking that do to the aircraft in BF2 that reduces their effectiveness
I am all for.. because they are without question totally dominating in
what could be a GREAT infantry game.. but as is, ruin it a lot of times..
I truly hope they fixed the server browser too.. its disgustful right now..
ReDStaR
01-30-2006, 04:03 AM
do you not know what bf2 is all about? battlefield 2 IS NOT an infantry game; its more of a hybrid (multi-demensional). Counterstrike and Call of Duty are infantry games. If people keep thinking that battlefield 2 IS an infantry game, then the tanks will all be 1 hit kills and a mag at a chopper will take it down.
ReDStaR
SpeedyGonzales
01-30-2006, 04:45 AM
soldiers have been known to do some neurotic moves and stunts
when being fired upon... I dunno, for me, the player movements in
BF2 are pretty damn good as is.. Yeah, Im actually giving praise to
a aspect of BF2..the vehicles all move pretty good also, it seems...
its the aircraft firepower and ratio of # aircraft to infantry that is
all out of whack... Even at 64 players, the air slaughtering just goes
up rather than them being taken down more due to the more enemy
on the ground shooting at him..
Lets be real... A tank shell doesnt take down a chopper EVEN WHEN
HIT DEAD IN THE NOSE sometimes... thats just silly.. And all this chopper
capping going on, hahaha.. when I started playing the battlefield series
starting with BF Vietnam, this made me laugh.. Since when does a chopper
take ground? anywhere? anytime? never.. yeah, he can come in and kill
everyone in sight, but take the base into control ? get real....
At least they changed it last patch where only the pilot counted as
'in the zone..' instead of a whole squad of cross-hopping the map chopper
cappers.. but still.. its just silly..
Another thing Id like to say about this anti bunny hopping b.s. gone
around, is they can say they hate it, they post it in their server rules,
no matter, when I come at any of them, anywhere, anytime, in a tank
blasting away with both guns, they hop like scared rooster..just like I
do.. otherwise, I rarely hop amd hop and hop while fighting hand to hand
as I find it harder to aim....and Im pretty good on the trigger simply
pushing forward steadily staying standed.. So if anything, I think it actually
hurts the 'hopper' more than it does anyone trying to shoot him.. which I
find nearly as easy , almost no differance at all, to kill people who are hoppin
around.. or even prone divin.. which is also a totally legitimate move..
But hey, lets live with the totally irreality of super armored choppers
capable of withstanding tank rounds, and gripe and whine and cry
about JUMPING.... ITS CALLED JUMPING.. stupid EA... always do the
opposite of the best thing to do..typical for them lately..
ts-Sombo
01-30-2006, 05:05 AM
wow... all it took was a few crybabies to whine about 'bunny' hopping..
and they do away with it.. its called JUMPING... and if you told the
soldiers overseas right now, they were not allowed to jump and fire
at the same time, AT ANY TIME... theyd probably laugh at this game
totally..
Do you actually have any first hand knowledge of real combat? have you ever seen any soldier jump and shoot? Other than what you see in the movies. Heres what i want you to do speedy, stand up and replicate the exact moves you see done in BF2. there is no jump diving while shooting nor could you possibly jump repeatedly with an 80 Lb ruck on your back. And nOOb tOObers, well thats all together a different story. The splash damage on a 40 mike mike round is pretty decent, (ruling out the fact that the round needs a certain # of rotations or distance to prime) if you could pop one off at your feet you could say goodbye to your aspirations of becomeing the next Pogo Stick king..... Your entire post is drivle with the exception of your super chopper comments you have a point there.
SpeedyGonzales
01-30-2006, 05:11 PM
Do you actually have any first hand knowledge of real combat? have you ever seen any soldier jump and shoot?
1st Battalion, 327th Infantry Regiment
I served 2 months in Iraq in support of Operation Iraqi Freedom..
How about yourself ??
I seen more dead corpses than youve EVER seen on TV..
I fired my weapon at least 36 times.. once under a mortar attack in
the dark, where we had no clue where the enemy was... and YES
you can bet your *** I fired my weapon while moving and dodging
faster than I had ever moved before..
And yourself ? I'll be waiting anxiously for your reply..
oh, btw, Ive actually been in and on a M1A2... Ive seen what they
can do (Besides make you deaf for 2 days..even with proper gear)..
I can tell you right now, NOTHING on the battlefield will survive a
hit with the 105mm main gun.. It knocks whole buildings down to
the ground.. Youre damn right I have a point about the super armored
choppers.. in reality even if the 105mm hit the landing gear the explosion
would blow the chopper to bits.
Sockpuppet
01-30-2006, 05:30 PM
oh, btw, Ive actually been in and on a M1A2... Ive seen what they
can do (Besides make you deaf for 2 days..even with proper gear)..
I can tell you right now, NOTHING on the battlefield will survive a
hit with the 105mm main gun.. It knocks whole buildings down to
the ground.. Youre damn right I have a point about the super armored
choppers.. in reality even if the 105mm hit the landing gear the explosion
would blow the chopper to bits.
Shame its a 120mm :D The 105mm was on the M1 the 120 on the M1A1 and A2
I'll tell you this from first hand experiance. There is no way you could hit anything firing when running or jumping etc. Standing is hard enough at anything over 100 meters.
Last week I was on the ranges and could nail a Figure 12 target (half man sized) at 400meters 8 times out of 10 with an SA80 A2 rifle.
At 200 meters standing that was down to 6/10 and I had 4 seconds to aim with a SUSAT! Walking would have just been converting ammunition to brass without hitting anything.
ts-Sombo
01-30-2006, 08:05 PM
1st Marines alpha company ALLL infantry baby. I did my hardship in korea and i never saw any combat my time was spent during peace time between gulf wars. And i didnt say anything about jukin around i was refering to bunny hopping and jump proning. Try and jump into a head high dive while firing your rifle. Or get all dulled up in your alice gear and see how many times you can hop around. rapid stand/prone and rapid back and forth movement in game is more acceptable and believable given the game type. and the game type is a semi simulated war game. if you wanna jump shoot 40 MM rounds/ AT rockets at your feet or bunny hop into oblivian there is always UT2004.
WDA_Endless954
01-31-2006, 04:38 AM
I agree. Nothing wrong with hopping all over, it's what you'd really do if some nut had an assault rifle aimed at you....that or cry. Why *****?
I also mainly just aim and shoot. Can't hardly hit anything otherwise, but if I'm getting shot at I'm hoppin' man. Whatever it takes, right?
Hairstylist
01-31-2006, 09:43 AM
Shame its a 120mm :D The 105mm was on the M1 the 120 on the M1A1 and A2
I'll tell you this from first hand experiance. There is no way you could hit anything firing when running or jumping etc. Standing is hard enough at anything over 100 meters.
Last week I was on the ranges and could nail a Figure 12 target (half man sized) at 400meters 8 times out of 10 with an SA80 A2 rifle.
At 200 meters standing that was down to 6/10 and I had 4 seconds to aim with a SUSAT! Walking would have just been converting ammunition to brass without hitting anything.
I can stand still and cut nosehair, now that's skill man :laugh:
gr8! About time for some fixes :)
wonder when its going to be done?
Darksniper75
01-31-2006, 01:40 PM
wonder when its going to be done?
Lol, guess toady, BF2, ;-)
today 1.2 is going to be released?
deadman2312
01-31-2006, 02:09 PM
Shame its a 120mm :D The 105mm was on the M1 the 120 on the M1A1 and A2
I'll tell you this from first hand experiance. There is no way you could hit anything firing when running or jumping etc. Standing is hard enough at anything over 100 meters.
Last week I was on the ranges and could nail a Figure 12 target (half man sized) at 400meters 8 times out of 10 with an SA80 A2 rifle.
At 200 meters standing that was down to 6/10 and I had 4 seconds to aim with a SUSAT! Walking would have just been converting ammunition to brass without hitting anything.
Regardless of the caliber of the tank mortar, if a Cobra, AH-17, MIG-28, whatever was hit with a direct shell, it would be torn apart, no question, instanly exploding, or downed.
Widkidone
01-31-2006, 03:00 PM
Lol, guess toady, BF2, ;-)
I smell BS!
PerfectNebula
01-31-2006, 03:14 PM
as do I...
CaptKot
01-31-2006, 03:41 PM
My personal guess is.. hmm uh, hmm like never.
Hairstylist
02-02-2006, 12:29 PM
three more weeks to go !
i remember when they said it would be yesterday.
but i dont care how long they postpone it, just work out the bugs :)
imported_Silver
02-02-2006, 01:14 PM
Ain't got no unlocks left, bah!
Hairstylist
02-02-2006, 04:53 PM
Ain't got no unlocks left, bah!
Then u make a new account, and start from scratch ! :laugh:
00SoldierofFortune00
02-04-2006, 12:57 AM
Hoe bout you bunny hopper supporters stop crying and adapt because if you are really in the military, then you would haveto adapt and act like men instead of crying. Trust me, this patch will make the game much better than worse if it only turns out half as good.
-=51=-
02-04-2006, 09:28 AM
Hoe bout you bunny hopper supporters stop crying and adapt because if you are really in the military, then you would haveto adapt and act like men instead of crying.
The real truth
BigBadBob
02-04-2006, 11:51 AM
1st Battalion, 327th Infantry Regiment
I served 2 months in Iraq in support of Operation Iraqi Freedom..
How about yourself ??
I seen more dead corpses than youve EVER seen on TV..
I fired my weapon at least 36 times.. once under a mortar attack in
the dark, where we had no clue where the enemy was... and YES
you can bet your *** I fired my weapon while moving and dodging
faster than I had ever moved before..
And yourself ? I'll be waiting anxiously for your reply..
oh, btw, Ive actually been in and on a M1A2... Ive seen what they
can do (Besides make you deaf for 2 days..even with proper gear)..
I can tell you right now, NOTHING on the battlefield will survive a
hit with the 105mm main gun.. It knocks whole buildings down to
the ground.. Youre damn right I have a point about the super armored
choppers.. in reality even if the 105mm hit the landing gear the explosion
would blow the chopper to bits.
well, at least you know the size of the gun.
On the OLD model. LMAO!!!!
Rogue845
02-04-2006, 05:26 PM
1st Battalion, 327th Infantry Regiment
I served 2 months in Iraq in support of Operation Iraqi Freedom..
How about yourself ??
I seen more dead corpses than youve EVER seen on TV..
I fired my weapon at least 36 times.. once under a mortar attack in
the dark, where we had no clue where the enemy was... and YES
you can bet your *** I fired my weapon while moving and dodging
faster than I had ever moved before..
And yourself ? I'll be waiting anxiously for your reply..
oh, btw, Ive actually been in and on a M1A2... Ive seen what they
can do (Besides make you deaf for 2 days..even with proper gear)..
I can tell you right now, NOTHING on the battlefield will survive a
hit with the 105mm main gun.. It knocks whole buildings down to
the ground.. Youre damn right I have a point about the super armored
choppers.. in reality even if the 105mm hit the landing gear the explosion
would blow the chopper to bits.
Oohh, well done. You pulled your trigger in the dark, and by your own admission you didn't know what you were aiming at - I bet you hit bugger all.
As for firing while moving and dodging at speed - once again - if you were even aiming at a target, I bet you hit bugger all.
There are more servicemen on these forums than you think. Wind your neck in and get back in your box.
govedob
02-04-2006, 07:30 PM
Actually to me it looks like the cons are overcoming the pros with this patch. For example reducing the range of the tv guided misile, decreasing the damage on the minigun, reducing the number of rockets on the chopper from 14 to 8, are all things that I don't like. But my shock pads will be charged when not in use every time I play medic, that is really important.
tritium
02-11-2006, 02:10 AM
Meh. I'm more of the opinion that these tweaks are necessary for game balance issues. I realize that this may not be the prevailing opinion around here, but I'm actually glad that their making the changes.
Ashaman_Jay
02-11-2006, 06:27 PM
Where is it. Damn I'm tired of reading about it.
I just wanna DL it and get it installed. Hold onto you nutz you plane whores :p
Darknut
02-12-2006, 08:10 AM
To be perfectly honest when using the helicopter I never fire off all fourteen missiles anyway. The TV missile range thing isn't that bad. Its range is excessive. You really don't need to be able to take out targets further than the draw distance. Everyone acts like the new range is going to be five feet or something. Unless you enjoy firing the TV missile from one spawn all the way to the ship or from TV station to MEC's heli spawn you won't really notice the difference.
Akula(old)
02-13-2006, 12:54 AM
I can;t wait for the patch to come out. I truly beleive that it will even the playing field and make the pilots who "think" they're good to actually work at what they do or just go onto another way of playing.
I don't mind the aircraft but I really think it's stupid to win a round just because you have a good pilot. Your team should win a round because your team worked hard and won as a collective!
And yes, I am Borg :P
i am also waiting for this patch but somehow very long its not coming:hmm:
WkWOptimist
02-14-2006, 07:57 AM
http://wkw.kthxla.com/BF2_Incremental_Patch_1.12_-_1.2.exe
Feel Free to download
Kalero
02-14-2006, 08:25 AM
huh? is it out?
i'm waiting for a official link... this one seems weird.
pghreaper
02-14-2006, 09:09 AM
its out in german sites, but bot til sometime today during the day, i think like 12 noon(est)
Yoshimitsu[Swe]
02-14-2006, 02:23 PM
Yeah its out on the swedish site as well
Try :
http://www.bf2.se/
http://www.fz.se
Only one/two requirement/s: that you can read swedish or you can guess right.
( Although it not that hard to guess right, in my opinion)
/Yoshimitsu[Swe]
Ps.
Hint look for "Ladda hem Patch 1.2 INCREMENTAL: ( Uppdatering 1.12 -> 1.2 ) 81.5 MB" or something similar. :D
Ds.
BB|Bonehead
02-14-2006, 02:27 PM
I would wait for the Official EA release IMOHO, I know I am, hearing some nasty things about this so called patch, looks like a leaked beta patch. Just a few more hours, we can wait :-)
imported_cybercrow
02-14-2006, 04:35 PM
Battlefield 2 - Patch Info
Feb 14 2006 13:27:04 by (NAME REMOVED)
A quick note to our BF2 Clanserver customers; don't install the BF2 patch if you have managed to get hold of a copy from somewhere on the web. Wait for our release to ensure that you have the correct patch and that it will work with your clanserver. Keep your eyes peeled as we'll be announcing the successful migration to v1.20 when it's done.
Its been shown that a lot of people who used the beta verson are having alot of problems an also causing problems at the server side!
this was posted on are rented clan server news,so i think ill wait on the full verson b4 i patch the game me thinks :P
Jake_4997
02-15-2006, 04:14 AM
yea i noticed alot of servers are updating, but i can't find anywhere to download it. and the places i do find gives me errors when i try to install. :confused:
Mosstrooper
02-15-2006, 11:09 PM
HOLY CRAP! The patch completely messed up BF2! I get on a wake server...the Aircraft Carrier is invisible! I go to a karkand server abnd the buildings are invisible! WHAT THE ****?!?!?!?! Not only that, my game was lagging IMMENSELY!!! Jesus Christ, what the hell happened?
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