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View Full Version : Any way to browse art assets? And a few missing textures...


vbl
12-16-2005, 08:42 PM
Hi guys -

Just started my first map, but I have a few questions.

1) Is there a browser that allows me to see all of the buildings/objects before I place them? I obviously don't have everything memorized by name, and it has been time-consuming to drag an object in just to see what it is, or discover that it won't work.

2) Is there a faster way to rotate objects other than typing in # degrees on the X rotate field under the tweaker?

3) Some included objects, such as the schoolhouse, aren't textured right. Is this true for everyone, or is my specific situation messed up?

Thanks!

-R|F-Glitch
12-16-2005, 10:38 PM
1) http://students.uwsp.edu/jjaco985/objectviewer.pdf

2) Use the rotate tool in the level editor it looks like a circle arrow, right click on axis to rotate 90 degrees left click hold to rotate it manually.

3)This is the same for everyone, since they were not used in game they were not textured.

vbl
12-17-2005, 12:07 AM
Thanks man. Good, clean answers. I like that :)

jimbob
12-17-2005, 01:15 AM
wait your saying there is an untextured schoolhouse locked up somewhere in the objects.zip or wherever the statics are?.... crazy!!! why didnt they just use the pallete textures? hmmmm sweet - free building for mods lol

{HHx}b14ze
12-17-2005, 04:13 AM
Yea if you right click an object before you drag it into the map, you can view it in 3d.. IT EVEN ROTATES i think. LOL