MonkeyKing
02-10-2006, 04:40 AM
I've been dutifully watching the progression of some excellent looking mods being produced since the release of BF2. I have to say that it's very impressive. Having combed through mod updates on Planet Battlefield and TotalBF2 this morning I had an epiphany - why is everyone developing the same weapons over and over?
If you look at mod after mod you'll see repeated production of the same government issue weapons. How many different ways can you render an M1A1 or 9mm Pistol?
With that said - I think it would be great if you guys modeled your modding (forgive the pun) after the Open Source community like Red Hat or Firefox. If you shared your renders and skins with the other members of the community, and they were subject to peer reveiw before being accepted, you would have a large library of equipment to use without having to re-invent the wheel for EVERY mod. This may be a good idea to some, and a horrible idea to others but it would certainly increase the production speed of a mod if 50% of your equipment were already done.
Take Eve of War - guys are remodeling basic modern day small arms. How much more work could they get done if they only had to worry about items, scenery, and equipment specific to their mod?
I'm interested to see what the general opinion of the mod community is on this? Obviously it's not going to help if someone is doing a futuristic mod or something specific like Star Wars or Battlestar Gallactica, but it will certainly help the countless mods based around the same time/era/theme.
Nuff said. Your turn, let's hear it.
If you look at mod after mod you'll see repeated production of the same government issue weapons. How many different ways can you render an M1A1 or 9mm Pistol?
With that said - I think it would be great if you guys modeled your modding (forgive the pun) after the Open Source community like Red Hat or Firefox. If you shared your renders and skins with the other members of the community, and they were subject to peer reveiw before being accepted, you would have a large library of equipment to use without having to re-invent the wheel for EVERY mod. This may be a good idea to some, and a horrible idea to others but it would certainly increase the production speed of a mod if 50% of your equipment were already done.
Take Eve of War - guys are remodeling basic modern day small arms. How much more work could they get done if they only had to worry about items, scenery, and equipment specific to their mod?
I'm interested to see what the general opinion of the mod community is on this? Obviously it's not going to help if someone is doing a futuristic mod or something specific like Star Wars or Battlestar Gallactica, but it will certainly help the countless mods based around the same time/era/theme.
Nuff said. Your turn, let's hear it.