PDA

View Full Version : The Ultimate Realistic “Near-future” Game/Mod


SoM
03-20-2006, 04:08 AM
The Ultimate Realistic “Near-future” Game/Mod

Alright, so there are a lot of games out that say this or that about how they are “realistic” and they take place in “the near future”. However, none of the games really take the concrete facts and details of today and put them into their creation. Most of these “realistic” games are more wishes of the developers than actual fact. Exoskeletons are ages away, don’t even think about it. Nanotech, shmanotech, leave it be! Unmanned forces are ok to a certain extent, but Terminator-level stuff is no where near today.

To me, if you want to make a semi-realistic near-future game, look at the facts. The military has all kinds of info and just about everything they plan to do in the next twenty years or so, aka, near-future. Lasers and Exo-suits and Robots and Invisibility should be left alone. Want REAL near-future tech? Put Metal Storm in a game. That’ll blow the pants of any fancy chain-gun or laser blaster you throw into the mix. Nothing beats a virtual wall of steal shrapnel flying right for you at the speed of a bullet. Talk about shotgun overkill… Or on a less destructive level, caseless ceramic bullets. These puppies will go farther, faster, and with more damage than today’s bullets. Not to mention with a little ingenuity, it won’t take long for them to develop the kind that come out like a regular bullet but burst out razor-blade like when they impact, so that you’ve got the accuracy of a sniper rifle, but the punch of a shotgun. Need something to counter that? Ceramic armor. Its already being used today, and it does a hell of a good job at stopping bullets. WMD fan? Thermobarics are the infantry’s version of the fuel-air bomb. Feel like dropping the smack down? Fly a plane over an enemy group dropping white phosphorus. That stuff burns through skill like a hot knife through butter, and its nearly impossible to stop. Best part is, in only hurts organics.

That’s not even talking vehicles. All kinds of crazy stuff like the Raptor and JSF are here TODAY, whiteout the need of inventing imaginary or far-off things. The Abrams tank and T-90/100 are plenty powerful to last us quite a while, or at the very most last us long enough for one step up.

All of that and more is already headed towards us in the near future, so why bother making stuff up? Games like Ghost Recon Advanced Warfighter are starting to approach this realistic ideas of the near-future based upon plans that we are certain will happen, so maybe its just a matter of time before we start seeing more of the like. The future is now, and it’s plenty painful just the way it is.

Godfish
03-20-2006, 12:03 PM
Metal storm. So let me get this straight the army is making a twister made of shrapmetal?? Hmmmmm.

jimbob
03-20-2006, 12:14 PM
hahaha no - metal storm is a new weapon developed by a guy here in australia in adelaide. the concept currently is 100 barrells (ten rows of ten) with the bullets loaded in one on top of the other - these then all fire in one prolonged burst, ripping a square hole in anything organic and potentially penetrating thick armour hulls. cool concept but hard to visualize it currently in a real world setting... even then its not totally sure if it will get taken up as an idea as its use is very limited.

but amongst other things what exactly is the point of this thread? quite frankly i cant think of any mods set in the near future so who are you preaching to?