View Full Version : Mass Whoring!
ghaib
03-22-2006, 12:31 AM
Took this yesterday on Operation Smokescreen http://forums.bf2s.com/img/smilies/smile.png
5 T-90s + 5 engineers = mass whoring!
http://img149.imageshack.us/img149/9181/mass1wo.jpg
We were totally invincible, none died the entire round, all had at least 10 kills + 10 repairs http://forums.bf2s.com/img/smilies/smile.png
*EDIT
bad quality du to compression in teh forum, http://img149.imageshack.us/img149/9181/mass1wo.jpg
Real nice, real nice. Must have sucked for the other team.
Bizzare inc.
03-22-2006, 12:45 AM
Lol cool! How many tanks can you have on that map? Must be quite big.
Frogatron
03-22-2006, 12:45 AM
Would have liked to have dropped some ordanance on top of that little lot!
bigpappa
03-22-2006, 12:46 AM
no, that is called teamwork.
IntensivCareBear
03-22-2006, 12:47 AM
obviously the other team was to stupid to do the exact same thing, or have the attack helicopter and bombers nuke all of them at once.
and the commander didnt call artillery? that team deserved to lose.
yeah and the guy who took this screen is one of the tank drivers.....
Warlon
03-22-2006, 12:50 AM
"Back in this game called Battlefield 2 they had these wierd things called tanks. I never use them cuz there uberpwnage and my small epenis can't handle the power!@!!!11omg"- everyother troll on these forums
Remember your not a whore if your using a vehicle, your playing the game it was meant to be played. If the other team refuses to use the anti-air and anti tank powers it is clearly there own fault and they deserve to be raped.
Minh15
03-22-2006, 12:53 AM
Lol. Geez carebear and arty wouldn't have done any good..... and so what if the guy who too the screenshot was inside one of the tanks?
IntensivCareBear
03-22-2006, 12:54 AM
how would arty not have done any good minh?
i was in smokescreen in a convoy of 4 T-90s, all engineers.
guess what happened? artillery came down and blew two up!
arty would have blown all of them up, their commander must have been as stupid as you are minh.
also, was the whole enemy team charging at this tank convoy with their knives drawn? a single bombing run, attack chopper or artillery strike would pwn the whole convoy, never mind using your own tanks....
Maxor127
03-22-2006, 01:02 AM
That's funny. Even better if a bomber flew over them and killed them all.
AlphaCueUp
03-22-2006, 01:09 AM
yeah, even funnier....one lil 'jihaad-jeep' or even a lil buggy...nice 8 points....
TheDragon
03-22-2006, 01:14 AM
nice
but any good gunner in helo would be drooling
same for any bomber
but youd did at least 1 thng right
all engie
IntensivCareBear
03-22-2006, 01:15 AM
well a helicopter would probably get fried, either by 50 cal or main gun fire.
really, those helicopter guys just dont get it, flying low and slow near tanks....
govedob
03-22-2006, 01:19 AM
I hope that you took all of their flags before u went whoring their base Armin, otherwise u r a big, big prostitute.
Stomp-GoA-
03-22-2006, 01:29 AM
sweet
SuperTyphoon
03-22-2006, 01:31 AM
Do i feel the need for a few TV guided missiles or what?
Bigtime834
03-22-2006, 06:34 AM
NIce!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Good way to dominate:)
PsYcHo.KiLLa
03-22-2006, 06:36 AM
I like it. Power-play is what it is.
Whats what we do on our team :D
Armored Fury is such a great booster pack.
ShapeSh1fter
03-22-2006, 09:20 AM
omg how boooooooring....
Some people are just too easily entertained.....
Kayback
03-22-2006, 10:03 AM
A squad of AT's could have nuked those tanks as well. As long as everyone aims at the same tank, tank goes BOOM. Especially if you fight a combined arms attack.
Drop Arty on them, if you can drop a bomb on them, and then rake the surviors with AT missiles.
However it would be best to knock it off piecemeal, so they can't spawn as another horde.
KBK
mlkmnz
03-22-2006, 10:31 AM
no, that is called teamwork. Hmmm. Is it really "teamwork" or "lets hope we load the map first and monopolise all the vehicles, hence making a completely useless gaming experience for anyone that's not us"?
Man, and I thought one side nabbing both tanks on some of the original levels was bad.
Remember your not a whore if your using a vehicle, your playing the game it was meant to be played. If the other team refuses to use the anti-air and anti tank powers it is clearly there own fault and they deserve to be raped.
Really? With 5 tanks with engineers? Even if the whole other team were AT soldiers they would still be struggling to take one out unless they all fired in succession.
ghaib
03-22-2006, 10:52 AM
obviously the other team was to stupid to do the exact same thing, or have the attack helicopter and bombers nuke all of them at once.
and the commander didnt call artillery? that team deserved to lose.
yeah and the guy who took this screen is one of the tank drivers.....
cant arty us because we always moved from flag to flag, choppers are shot down by tanks right away..
and yes, I took the screenshot...
NATESOR
03-22-2006, 10:58 AM
Uh oh! God forbid the game rewards players for working as a team! I think they should make snipers able to counter the mass tanks! I'll play sniper and kill everything! just me, by myself. that's how OSM I am.
helos and jets could easily pick off the zerg if they are smart about it. Nothing is stopping the other team from working as a team to counter it.
mlkmnz
03-22-2006, 11:23 AM
Uh oh! God forbid the game rewards players for working as a team! I think they should make snipers able to counter the mass tanks! I'll play sniper and kill everything! just me, by myself. that's how OSM I am.
helos and jets could easily pick off the zerg if they are smart about it. Nothing is stopping the other team from working as a team to counter it.
I tend to disagree slightly. Only a team working in perfect cohension could have stopped 5 tanks with engineers driving.
Have you ever been trapped on the carrier on Wake Island? No amount of teamwork can stop the Chinese team from taking out the anti-air on the carrier and nuking the jet, while the AA dispenses with the Blackhawk and land vehicles take out the boats. Sure you can argue good on the Chinese team, but reality is you'd only need about 4 players on the Chinese side to completely stymie the US.
Crowned
03-22-2006, 11:30 AM
Hmmm. Is it really "teamwork" or "lets hope we load the map first and monopolise all the vehicles, hence making a completely useless gaming experience for anyone that's not us"?
Man, and I thought one side nabbing both tanks on some of the original levels was bad.
Yes, it is actual teamwork
NATESOR
03-22-2006, 11:33 AM
I was assuming the server had no main base rape rules in effect. I agree, if they are main base raping, it's unstoppable. Other than that, it can be countered with helo/jet/tank team work. The other team could (and should) do the same thing.
Thing I hate about Euroforce is all the people running to tanks not playing engineer. Except on Great Wall, there really isn't any other useful class except MAYBE AT.
TheDragon
03-22-2006, 01:34 PM
well a helicopter would probably get fried, either by 50 cal or main gun fire.
really, those helicopter guys just dont get it, flying low and slow near tanks....
sure - noob pilots
not good ones with good gunners
mutiple would be toast
and one good jet - same thing
hey - not knocking your tactic - still good if noob enemy
if you owned other team
they then just did not adapt
they would even beat you with a squad a fast jeeps
capping more flags than you
ghaib
03-22-2006, 01:44 PM
Uh oh! God forbid the game rewards players for working as a team! I think they should make snipers able to counter the mass tanks! I'll play sniper and kill everything! just me, by myself. that's how OSM I am.
helos and jets could easily pick off the zerg if they are smart about it. Nothing is stopping the other team from working as a team to counter it.
All of us in that group were very good tank shooters, we shot every single chopper coming at us, and we picked off enemy tanks at 500m distance
it is simply unstoppable, unles there's a really good airplane pilot out there.
even if the enemy had 5 tanks and enginers, they can't get organized while under constant fire from us
imported_cybercrow
03-22-2006, 01:45 PM
omg how boooooooring....
Some people are just too easily entertained.....
well if its so boreiing then why do you feel the need to post such a boreing post in such a boreing thread?
get a grip on life dude its a thread.
nothing constructive to say then please dont post to many little fockers running around in this threads just postin crap for the sake of it :P
TheEndofWar
03-22-2006, 01:46 PM
Don't complain, spot them, call the commander, ask for artillery and an airstrike. Problem solved. Now if you can't get some decent teamwork, well.....play karkand!
imported_cybercrow
03-22-2006, 01:48 PM
sure - noob pilots
not good ones with good gunners
mutiple would be toast
and one good jet - same thing
hey - not knocking your tactic - still good if noob enemy
if you owned other team
they then just did not adapt
they would even beat you with a squad a fast jeeps
capping more flags than you
i agree with TOPGUN we had some of his clan in are server last night we were on wake island an i can tell ya them guys were good in the jets.
also very good in the heli's which suprised me as you dont uselly get players that are good in both.
so if the guys were bunched up like that i would put my money on some of the TOPGUN clan good bunch o guys aswell.
are server plays karkland an wake some times sharki but due to the glitch we only put on every now an then.
all welcome to come join the 64maps with 24 players.
PK CLAN SERVER
NATESOR
03-22-2006, 04:51 PM
All of us in that group were very good tank shooters, we shot every single chopper coming at us, and we picked off enemy tanks at 500m distance
it is simply unstoppable, unles there's a really good airplane pilot out there.
even if the enemy had 5 tanks and enginers, they can't get organized while under constant fire from us
aye, that's why I said they had to be smart about it ;)
As in, jet needs to pick one tank, shoot it as he dives and hit it with both bombs.
Helos need to either 1.) come in on high approach to deny tanks fire at it. 2.) Flank the column, use hills as cover, pop up while moving, hit a tank with a tv, then drop back below. 3.) Don't fly straight in both situations.
I appreciate how unstoppable it can feel. If I get even 1 other engi with me I feel invincible, but I think a determined team could break it.
HowieMandel
03-22-2006, 05:01 PM
no, that is called teamwork.
Yes thats teamwork, for sure.
Its also fairly lame, and shows how silly the game can be. I mean, really its just idiotic for 5 tanks to be hanging out next to each other, and repairing each other, becomming virtually invincible.
Do you really think arty would take them out? Nope.
Helo attack chopper? No. Perhaps, 1, possibly 2.
Plane attack? Doubtful, again, 1 maybe 2. But doubtful. You got 4 engie's working on you at all times!!!
This is why i fully support the idea that...
YOU GOTTA GET OUT AND TURN THE WRENCH...not sit in a vehical. I mean... stupid if you ask me.
I appreciate how unstoppable it can feel. If I get even 1 other engi with me I feel invincible, but I think a determined team could break it.
Yes a determined team can overcome that. At the expense of totally losing all flags, and in the end losing the round, playing cat and mouse with 5 guys in tanks forming a daisy chain.
Again...make it so you gotta get out of the tank to repair. It just makes sense even as a balance factor, and in the fairness of good clean gaming fun.
When i look at that picture, all i can think of is, just a few guys exploiting a games feature.
Rambo-82(NOR)
03-22-2006, 05:01 PM
use a squad of 2 spec ops and 3 at`s, the spec ops running over and deploy some c4, and the at- guys divert the tanks attention by shooting as hell.
I like the tank to tank battles in this one, and unlike other maps in reg BF2 once the tank is gone you have to wait for that same tank to spawn againt to kill it. When my team and I play, we stay in a big group like that, and its fun when we engage another group of tanks :D
I also like when we see a chopper and everyone drops smoke :D
werewolfversion2
03-22-2006, 06:04 PM
I saw a couple of guys who threw in 'nuke'. There are nukes in BF2?
BTW, any good pilot/gunner would've owned that convoy.
No nukes in BF2. and yes tanks are easier to destroy with the fighter, only if they are singled out.
Scotty
03-22-2006, 06:07 PM
BTW, any good pilot/gunner would've owned that convoy.
Exactly what I was thinking. While it is a pretty dominant setup with 5 tanks and 5 engies, a good attack chopper team will have a field day. Pilot stays high and out of range and the TV missle picks them off one by one. As each one goes down, the whole becomes weaker due to less engies and the rest of the team can work on them.
Between a good pilot in a bomber and a good chopper team, that convoy won't last long. Fun while it lasts, but it certainly isn't invincible.
rombaft
03-22-2006, 06:14 PM
good teamwork and the way to win the EF maps .
but still, don't like EF , a bit over the top
Demonicfrog
03-22-2006, 06:54 PM
Some TV- guided would help there. Poor EU team, getting base raped...
LadySorrow
03-22-2006, 07:00 PM
OMG give me a squad of specs. imagine stepping back and watching that explode....sigh.
JDSENT
03-22-2006, 07:08 PM
That is nothing to sneeze at. If they stayed out in the open (no cover for choppers or anti tank squads) they could very well mow down choppers and infantry before they even got touched... which would make them essentially undefeatable (minus planes and very very well placed arty). We could all learn a lesson from those guys. TEAMWORK!
AlphaCueUp
03-22-2006, 07:10 PM
destroying a convoy of tanks cannot be too difficult with artillery.....in my limmitted time as commander, i had managed, on a few occasions, to drop artillery on tanks in transit.....it is in most cases easy to tell where the tanks are headed, just follow the road they are on, towards the nearest base, drop the arty, and wait for the tanks to roll into it...have to drop it quite a ways ahead, but its not too difficult......
once i saw a tank sitting still at one of our uncaps......so i place artillery like 20 meters ahead of it.....he heard the artillery firing....so advanced about 20 meters, only to die.....lol....he thought i placed the arty on him, and would be safe if he moved foward
Revoluti0n
03-22-2006, 07:58 PM
"Back in this game called Battlefield 2 they had these wierd things called tanks. I never use them cuz there uberpwnage and my small epenis can't handle the power!@!!!11omg"- everyother troll on these forums
Remember your not a whore if your using a vehicle, your playing the game it was meant to be played. If the other team refuses to use the anti-air and anti tank powers it is clearly there own fault and they deserve to be raped.
LOL!!!! I love that post, it rox0rz the b0x0rz!!111
The original thread should have been called "Mass Crying!", becuase that is all it is. You have a map with a dozen tanks on it, and this timmy calls it whoring because they get used? LOL!!!
IntensivCareBear
03-22-2006, 08:02 PM
All of us in that group were very good tank shooters, we shot every single chopper coming at us, and we picked off enemy tanks at 500m distance
it is simply unstoppable, unles there's a really good airplane pilot out there.
even if the enemy had 5 tanks and enginers, they can't get organized while under constant fire from us
and you say it like its a bad thing??
ive been in tank convoys and any chopper whore who tries to come within a mile gets fried instantly.
however, a good bomber could have nuked 2 or more, and a good commander could have called arty based on where you were going.
"Back in this game called Battlefield 2 they had these wierd things called tanks. I never use them cuz there uberpwnage and my small epenis can't handle the power!@!!!11omg"- everyother troll on these forums
that sums it up perfectly.
TheDragon
03-23-2006, 01:47 AM
All of us in that group were very good tank shooters, we shot every single chopper coming at us, and we picked off enemy tanks at 500m distance
it is simply unstoppable, unles there's a really good airplane pilot out there.
even if the enemy had 5 tanks and enginers, they can't get organized while under constant fire from us
no way you shoot tanks or anything at 500m
total BS
lastborncircle
03-23-2006, 02:07 AM
Do i feel the need for a few TV guided missiles or what?
thats what i was thiking, hover high so they cant get you, fire a few TVGs , problem gone...
Alcorr
03-23-2006, 02:09 AM
We were totally invincible, none died the entire round, all had at least 10 kills + 10 repairs
Thats why I love flying in a chopper on that map, good chopper pilot + gunner = 5 t-90s
Marveric
03-23-2006, 02:11 AM
man I'd love to drive a suicide buggy into that........
imported_Night
03-24-2006, 06:10 AM
So many tanks...would make a beautiful burning wreckage from a plane :P
machstem
03-24-2006, 07:55 PM
I love tank convoys, you rarely see it happen anymore like you could in POE and DC. The only map I've seen it done was on Operation Cleansweep 64 players, and we had a 4vs4 battle...we won! :)
Great wall and the "quarry" map are great maps to convoy along. What they are doing is a death trap however. You should be driving along in a convoy formation, my personal favorite resembles something like this (sorry for the weird analogy)
|--| <== this is a tank :)
|--| 1
|--| 2
|--| 3
|--| 4
This formation allows for the first two to be a little farther away from the last two, so a bomb run will only kill one or two rather than the entire convoy. The space between the closest formation would be about 5-10feet, allowing for continous repairs and the speace between the first two and last two would be about 10-20 feet allowing more tactical advantage against another convoy, more maneuvarability,
Using your "smoke screens" in this formation (which people rarely use, and they should) is really helpful in this formation agaisnt bomb runs. They can't lock on or see you as easy from the skies nor the ground to have anythign happen to you.
PEACE
EDIT: I notice my "tabulations" never worked, but essentially the second and fourth tanks are "tabulated" to the right.
|AFF|Soupyblister
03-26-2006, 03:49 AM
no, that is called teamwork.
Yea, and about time you all use your heads. So tried of looking for someone to team up with someone that is a engineer. Fig. it would be common sence. Everyone once to jump into a tank and be AT. That = Noob. Or = selfish and thinking about yourself, you pick.
MouseNo4
03-26-2006, 01:24 PM
OMFG where are the choppers and planes?
machstem
03-27-2006, 08:14 PM
I tend to disagree slightly. Only a team working in perfect cohension could have stopped 5 tanks with engineers driving.
Have you ever been trapped on the carrier on Wake Island? No amount of teamwork can stop the Chinese team from taking out the anti-air on the carrier and nuking the jet, while the AA dispenses with the Blackhawk and land vehicles take out the boats. Sure you can argue good on the Chinese team, but reality is you'd only need about 4 players on the Chinese side to completely stymie the US.
You're wrong.
All it takes is one person to jump into a jet at the beginning of the map, jump over one of the farther non-populated flags, have your squad spawn on you, capture and move on.
Or, here's a kicker: If you're a Cobra pilot, cover the blackhawk until it gets close to the island: take out tanks, troops and allow the Blackhawk pilot to land the troops.
I've read and heard many people complain about being US on Wake Island, yet it's the reverse for me, I'd rather be US since when the island starts having their spawns taken, you need to focus on those and not the island tips.
It goes both ways, but one variable is what makes all the difference, and contrary to what you've experienced, it is named "TEAMWORK"
PEACE
mlkmnz
03-27-2006, 08:50 PM
You're wrong.
All it takes is one person to jump into a jet at the beginning of the map, jump over one of the farther non-populated flags, have your squad spawn on you, capture and move on.
Or, here's a kicker: If you're a Cobra pilot, cover the blackhawk until it gets close to the island: take out tanks, troops and allow the Blackhawk pilot to land the troops.
I've read and heard many people complain about being US on Wake Island, yet it's the reverse for me, I'd rather be US since when the island starts having their spawns taken, you need to focus on those and not the island tips.
It goes both ways, but one variable is what makes all the difference, and contrary to what you've experienced, it is named "TEAMWORK"
PEACE
Well, we're both wrong. Your first work around for Wake is indeed plausible, however its dependant on someone with their **** together in your squad getting the jet and not some air-wh0re.
Your second one regarding the cobra guarding the Blackhawk could work, but only if the Chinese jet isn't flying around, which I've yet to encounter.
So reality is the only way to get off the carrier on Wake against a chinese team with half their act together is your jet concept, and to be honest is a very limited way to progress on a map and contingent on just one player managing to pull it off.
Sorry, but the balancing on that map is utter ****e.
machstem
03-27-2006, 08:59 PM
no way you shoot tanks or anything at 500m
total BS
I've done it. the Tv guided were at 500m before! :)
I love tank convoys, you rarely see it happen anymore like you could in POE and DC. The only map I've seen it done was on Operation Cleansweep 64 players, and we had a 4vs4 battle...we won! :)
Great wall and the "quarry" map are great maps to convoy along. What they are doing is a death trap however. You should be driving along in a convoy formation, my personal favorite resembles something like this (sorry for the weird analogy)
|--| <== this is a tank :)
|--| 1
|--| 2
|--| 3
|--| 4
This formation allows for the first two to be a little farther away from the last two, so a bomb run will only kill one or two rather than the entire convoy. The space between the closest formation would be about 5-10feet, allowing for continous repairs and the speace between the first two and last two would be about 10-20 feet allowing more tactical advantage against another convoy, more maneuvarability,
Using your "smoke screens" in this formation (which people rarely use, and they should) is really helpful in this formation agaisnt bomb runs. They can't lock on or see you as easy from the skies nor the ground to have anythign happen to you.
PEACE
EDIT: I notice my "tabulations" never worked, but essentially the second and fourth tanks are "tabulated" to the right.
Fixed.
machstem
03-27-2006, 09:11 PM
Well, we're both wrong. Your first work around for Wake is indeed plausible, however its dependant on someone with their **** together in your squad getting the jet and not some air-wh0re.
Your second one regarding the cobra guarding the Blackhawk could work, but only if the Chinese jet isn't flying around, which I've yet to encounter.
So reality is the only way to get off the carrier on Wake against a chinese team with half their act together is your jet concept, and to be honest is a very limited way to progress on a map and contingent on just one player managing to pull it off.
Sorry, but the balancing on that map is utter ****e.
Well, the "balancing" issue for any map can be debated, as any weapon and how "overpowered" it is can also be debated. It's how you resolve the situation that makes all the difference. I've been on Wake Island more times than I would like to admit (one of my least favorite maps) and I've been Chinese quite alot. I've actually had maps without one flag being taken, to another extreme with every flag being taken while I'm in the air, not having been shot down once.
I can't think of the name of another map, but it's a chinese map, two nuclear silos in the middle. US attack from carrier and the Chinese attack from within their surrounding mountain-scape. I can't count how many times people would say that the Chinese side was unbalanced once they get pressed within their "path", or how the same argument was that Chinese overpowered the map because the US let all the flags get captured. It's all perception, and to moan about something being unbalanced is to claim defeat. Adapt, if your team isn't willing, it means your team was at fault, not the map.
As for the jets, I never worry about a jet when I'm in the Cobra. The Mi-8..maybe. The flares and the "downward or upward spiral" tactic never fails. I might have one A2A or SAM hit, but not two...if it's two, then I've been unlucky.
All I'm getting at is that any given map, there will be a large number of people chanting from either side how something is unbalanced, and then there are those that make it to the other side, accomplish a capture and give their team a chance to spawn and capture the island. All in all, it comes down to the team, not the map. (can you say "mine mine mine")
PEACE
Fixed.
LOL
How did you tabulate it?
LOL
How did you tabulate it?
Wrapping "code" tags around things preserve the tabs, nbsps, etc. You can add the tags by clicking the # button on the post editor.
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