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View Full Version : COOP Server Modding - LAN Environment HELP!


larrysc3
06-22-2006, 05:07 PM
Hi all,

I am serving a monthly coop LAN to around 8-10 guys and I have a question about modding my server. I found a mod that installed all of the pre-packaged BF2 maps over my default maps on the Standalone. After doing so i then replace my client maps on my personal machine with these modified maps as well. When i boot the standalone server (the EA server available on the EA website) everything begins as it normally would. I get up to 100% running server side, then i slide over to my personal PC to join in the Local LAN environment i just created. When i join the server everything works, i can join and begin loading the map, environments, lighting etc. but then when i click on the JOIN GAME button it gives me an error message

"Server does not allow modified content"

Does anyone know how i can tell the server to allow modified content so that these maps can be used? I am having a hard enough time trying to find COOP maps and now that i have found COOP 64 versions of all of the default maps, i would certainly hate having to remove them and go back to the same-ol same-ol.

Please HELP!

Thanks!

GXR1
06-22-2006, 06:24 PM
You have to delete the archive.md5 found in each map folder

larrysc3
06-22-2006, 06:27 PM
Awesome! Do I delete these files from the server and the clients when I overwrite the maps, or just the server, just the clients?

I created 2 Folders in the mods/levels directory on both the server and my clients machines called:

1) 01 - ORIGINALS
2) 02 - FOR LAN

I made copies of my original maps from the levels direcotry and placed exact copies in the "FOR LAN" folder. This way I had two sets of original maps, 1 for editing (the "FOR LAN" maps) and 1 that would never change away from factory settings set by EA (my "ORIGINALS" maps). I then proceeded to remove all of the archive.md5 files from the "FOR LAN" directories on both the server and client machines. After removing these files completely I am able to run the modified content on both my Standalone server (EA Version) and my client machine.

THANKS FFOLKES!