AsciiSmoke
07-02-2006, 09:40 PM
Hey guys,
I've just joined the board looking for a way to modify the damage dealt by the USATP predator. Myself and some friends play a mish-mash of the Hard Justice and the Mercs mod and we've managed to end up with a totally ineffective Antitank guy. It takes up to 9 rockets to bring down enemy armour now whereas it only takes 2 or 3 under-carriage grenades from the assault dude.
I've had a good long hunt around the tweak files and stuff but I just can't seem to find how to make it more effective. I'm sure it's probably somewhere under the missiles section but nothing I do seems to work.
Can someone help us out?
Sorry if this has already been answered, I did have a good long search.
AsciiSmoke
I've just joined the board looking for a way to modify the damage dealt by the USATP predator. Myself and some friends play a mish-mash of the Hard Justice and the Mercs mod and we've managed to end up with a totally ineffective Antitank guy. It takes up to 9 rockets to bring down enemy armour now whereas it only takes 2 or 3 under-carriage grenades from the assault dude.
I've had a good long hunt around the tweak files and stuff but I just can't seem to find how to make it more effective. I'm sure it's probably somewhere under the missiles section but nothing I do seems to work.
Can someone help us out?
Sorry if this has already been answered, I did have a good long search.
AsciiSmoke