A double dose of sweet Borderlands news for you today. First up, Gametrailers has a new comparison video between the Xbox 360 and PlayStation 3 versions of the game. Yes, these are usually fairly worthless, but if this sort of thing is your cup of tea then drink up. Just be sure to view the video in HD to have any chance of noticing any differences.
Next up is a Shacknews interview with Gearbox Software's Mikey Neumann.
What happened on the PC with the one-week delay--something about optimization?
Mikey Neumann: Sometimes a week can buy you a lot. I'm not entirely sure what happened there, but we ran into a couple little things.
The thing with PC is that we don't go through certification the same way. We made sure that 360 and PlayStation versions, those are essentially done first, and then anything that's a PC-centric problem we put into a bug queue to be done while we're certing the other things. The schedule seemed like it was going to work out, but it was off by about a week.
I noticed the voice chat options were a little lacking in the PC build I got for review. As in, I was unable to turn off voice chat, adjust the volume, or even mute.
Mikey Neumann: Yeah. We noticed that and know what people want there. It has already been under scrutiny here at Gearbox.
More of the interview can be found courtesy of Shacknews.
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