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  1. #16

    Default Re: "Map" Pack 5 Released on the 28th

    they can't make a 64 player game yet with this engine. even 32 players lag the game too much.

  2. #17
    Lieutenant General RocketChild has not established a reputation RocketChild's Avatar
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    Default Re: Map Pack 5 Released on the 28th

    Quote Originally Posted by BIFF EXPLODER View Post
    Battlefield 1942

    how i miss you

    well...

    + 3 and half.

    because I like BF1942/DC better then the stock 1942.

    Quote Originally Posted by Stilla-Killa View Post
    im surprised people arent commenting on how bad bf3 is yet.

  3. #18

    Default Re: "Map" Pack 5 Released on the 28th

    Quote Originally Posted by Minmaster View Post
    they can't make a 64 player game yet with this engine. even 32 players lag the game too much.
    Why? Is it limitations of the game or limitations of the platform/media?

    If users are urging guests to register - then you know the site is good. Register here you dam guests!

  4. #19
    GIVE ME FOOOOOD! OMNOMNOMNOM Rambo is looking to become involved Rambo's Avatar
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    Default Re: "Map" Pack 5 Released on the 28th

    ^Bingo was his namo

    +4 here,I so miss 42 vanilla omaha beach,DC desert bowl,Alemien and POE BFV mod

    I wanted my BF to go in the direction of Arma and be more technically challenging ,while! still keeping its quick and easy to use controls

    I like being the underdog!,its how heros are made

    E6750,pK5 se,8800 gts640,4x1GB6400,2xsata,750wattPS,Vista 64 premium

  5. #20

    Default Re: "Map" Pack 5 Released on the 28th

    Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

  6. #21
    Lieutenant General RocketChild has not established a reputation RocketChild's Avatar
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    Default Re: "Map" Pack 5 Released on the 28th

    Quote Originally Posted by Rambo View Post
    ^Bingo was his namo

    +4 here,I so miss 42 vanilla omaha beach,DC desert bowl,Alemien and POE BFV mod

    I wanted my BF to go in the direction of Arma and be more technically challenging ,while! still keeping its quick and easy to use controls
    Yeah, I've actually wanted to see Battlefield go in the direction of a MMO. Where it is one massive, massive theater of fighting and the battle lines move from forest to urban as you force the opposition in and out of cities in to the country side. And you parachute in or spawn in to squads attached to veteran players.

    Battlefield has a fun feel, compared to others that almost seem like stick players. So, I'd like DiCE to put there 'fun magic' style behind it, versus having something like a COD feel.

    It would end up being an insanely challenging project for a company like DiCE to pull off, but I think they are getting there. They already have these destructible environment technology and maps that kinda force you into zones. All they need to do is scale it up to handle several hundred people over a massive massive area. Think Karkand or Oman x50. Complete with jets and helos that would have to travel in from a long ways away.

    The whole environment would heal itself if the battle lines moved 10 miles beyond all the destruction.

    I do wish I as a billionaire and I could buy DiCE and Blizzard to make this happen. WoW players would get pissed at me though.

    I have a huge post in the old TGN BF2 forum how the whole environment and ranking structure would work. Maybe I should dig it out.

    Quote Originally Posted by Stilla-Killa View Post
    im surprised people arent commenting on how bad bf3 is yet.

  7. #22

    Default Re: "Map" Pack 5 Released on the 28th

    Quote Originally Posted by RocketChild View Post
    Yeah, I've actually wanted to see Battlefield go in the direction of a MMO. Where it is one massive, massive theater of fighting and the battle lines move from forest to urban as you force the opposition in and out of cities in to the country side. And you parachute in or spawn in to squads attached to veteran players.

    Battlefield has a fun feel, compared to others that almost seem like stick players. So, I'd like DiCE to put there 'fun magic' style behind it, versus having something like a COD feel.

    It would end up being an insanely challenging project for a company like DiCE to pull off, but I think they are getting there. They already have these destructible environment technology and maps that kinda force you into zones. All they need to do is scale it up to handle several hundred people over a massive massive area. Think Karkand or Oman x50. Complete with jets and helos that would have to travel in from a long ways away.

    The whole environment would heal itself if the battle lines moved 10 miles beyond all the destruction.

    I do wish I as a billionaire and I could buy DiCE and Blizzard to make this happen. WoW players would get pissed at me though.

    I have a huge post in the old TGN BF2 forum how the whole environment and ranking structure would work. Maybe I should dig it out.
    My dream.

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